class Triangle : public NodeShape triangle shape class.
| | TRIANGLE_WIDTH |
| | TRIANGLE_HEIGHT |
| | TRIANGLE_HANDLES |
| | Triangle (ShapeView *v, Grafport *g, int x, int y, int w = TRIANGLE_WIDTH, int h = TRIANGLE_HEIGHT) |
| | Triangle (const Triangle &t) |
| | Triangle (const NodeShape &) |
| | Clone () |
| | DrawOutLine (const Point *center) draws triangle dotted outline. snaps to the grid. |
| | DrawDuplicate () |
| | GiveSnp (Point to) const |
| | GiveSnp (Point p, int order, int count, int &code) same as GiveSnp(Point), i.e. not yet implemented. |
| | SetSize (int w, int h) |
| | SetPosition (const Point *position, bool snap=True) |
| | ContainsPt (int x, int y) |
| | GetClassType () const |
| | SetTextShape () |
| | CalcPoints (int x, int y) |
| | GetPoints () |
triangle shape class.
static const int TRIANGLE_HEIGHT
Triangle(ShapeView *v, Grafport *g, int x, int y, int w = TRIANGLE_WIDTH, int h = TRIANGLE_HEIGHT)
Triangle(const Triangle &t)
Triangle(const NodeShape &)
Shape* Clone()
void DrawOutLine(const Point *center)
void DrawDuplicate()
Point GiveSnp(Point to) const
Point GiveSnp(Point p, int order, int count, int &code)
void SetSize(int w, int h)
void SetPosition(const Point *position, bool snap=True)
bool ContainsPt(int x, int y)
int GetClassType() const
alphabetic index hierarchy of classes
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