QCameraSelector Class
(Qt3DRender::QCameraSelector)Class to allow for selection of camera to be used More...
| Header: | #include <QCameraSelector> |
| qmake: | QT += 3drender |
| Since: | Qt 5.5 |
| Instantiated By: | CameraSelector |
| Inherits: | Qt3DRender::QFrameGraphNode |
Properties
- camera : Qt3DCore::QEntity *
- 3 properties inherited from Qt3DCore::QNode
Public Functions
| QCameraSelector(Qt3DCore::QNode *parent = nullptr) | |
| Qt3DCore::QEntity * | camera() const |
- 1 public function inherited from Qt3DRender::QFrameGraphNode
- 11 public functions inherited from Qt3DCore::QNode
Public Slots
| void | setCamera(Qt3DCore::QEntity *camera) |
- 3 public slots inherited from Qt3DCore::QNode
Signals
| void | cameraChanged(Qt3DCore::QEntity *camera) |
- 4 signals inherited from Qt3DCore::QNode
Protected Functions
| QCameraSelector(QCameraSelectorPrivate &dd, Qt3DCore::QNode *parent = nullptr) |
- 1 protected function inherited from Qt3DRender::QFrameGraphNode
- 2 protected functions inherited from Qt3DCore::QNode
Detailed Description
Class to allow for selection of camera to be used
A Qt3DRender::QCameraSelector can be used to select the camera, which is used by the FrameGraph when drawing the entities.