Represents an in-memory input byte stream.
More...
#include <memorystream.h>
|
|
| MemoryStream (const Ch *src, size_t size) |
| |
|
Ch | Peek () const |
| |
|
Ch | Take () |
| |
|
size_t | Tell () const |
| |
|
Ch * | PutBegin () |
| |
|
void | Put (Ch) |
| |
|
void | Flush () |
| |
|
size_t | PutEnd (Ch *) |
| |
|
const Ch * | Peek4 () const |
| |
|
|
const Ch * | src_ |
| | Current read position.
|
| |
|
const Ch * | begin_ |
| | Original head of the string.
|
| |
|
const Ch * | end_ |
| | End of stream.
|
| |
|
size_t | size_ |
| | Size of the stream.
|
| |
Represents an in-memory input byte stream.
This class is mainly for being wrapped by EncodedInputStream or AutoUTFInputStream.
It is similar to FileReadBuffer but the source is an in-memory buffer instead of a file.
Differences between MemoryStream and StringStream:
- StringStream has encoding but MemoryStream is a byte stream.
- MemoryStream needs size of the source buffer and the buffer don't need to be null terminated. StringStream assume null-terminated string as source.
- MemoryStream supports Peek4() for encoding detection. StringStream is specified with an encoding so it should not have Peek4().
- Note
- implements Stream concept
The documentation for this struct was generated from the following file: