<QTypeInfo> | Qt Core | Qt 6.11.2
Description: Macros for specifying information about custom types.

- Qt 6.11
- Qt Core
- <QTypeInfo>
- Qt 6.11.2 Reference Documentation

# <QTypeInfo>

Macros for specifying information about custom types. More...

Header: | `#include <QTypeInfo>`

## Macros

| Q_DECLARE_TYPEINFO(Type, Flags)

## Detailed Description

## Macro Documentation

### Q_DECLARE_TYPEINFO(Type, Flags)

You can use this macro to specify information about a custom type Type. With accurate type information, Qt's generic containers can choose appropriate storage methods and algorithms.

Flags can be one of the following:

- `Q_PRIMITIVE_TYPE` specifies that Type requires no operation to be performed in order to be properly destroyed, and that it is possible to use memcpy() in order to create a valid independent copy of an object.
- `Q_RELOCATABLE_TYPE` specifies that Type has a constructor and/or a destructor, but it can still be relocated in memory by using `memcpy()`.
- `Q_MOVABLE_TYPE` is the same as `Q_RELOCATABLE_TYPE`. Prefer to use `Q_RELOCATABLE_TYPE` in new code. Note: despite the name, this has nothing to do with move constructors or C++ move semantics.
- `Q_COMPLEX_TYPE` (the default) specifies that Type has constructors and/or a destructor and that it may not be moved in memory.

Example of a "primitive" type:

     struct Point3D
     {
         int x;
         int y;
         int z;
     };

     Q_DECLARE_TYPEINFO(Point3D, Q_PRIMITIVE_TYPE);

An example of a non-POD "primitive" type is QUuid: Even though QUuid has constructors (and therefore isn't POD), every bit pattern still represents a valid object, and memcpy() can be used to create a valid independent copy of a QUuid object.

Example of a relocatable type:

     class Point2D
     {
     public:
         Point2D() { data = new int[2]; }
         Point2D(const Point2D &other) { /*...*/ }
         ~Point2D() { delete[] data; }

         Point2D &operator=(const Point2D &other) { /*...*/ }

         int x() const { return data[0]; }
         int y() const { return data[1]; }

     private:
         int *data;
     };

     Q_DECLARE_TYPEINFO(Point2D, Q_RELOCATABLE_TYPE);

Qt will try to detect the class of a type using standard C++ type traits; use this macro to tune the behavior. For instance many types would be candidates for Q_RELOCATABLE_TYPE despite not being trivially-copyable.