QFinalState Class | Qt State Machine | Qt 6.11.2
Description: The QFinalState class provides a final state.

- Qt 6.11
- Qt State Machine
- C++ Classes
- QFinalState
- Qt 6.11.2 Reference Documentation

# QFinalState Class

The QFinalState class provides a final state. More...

Header: | `#include <QFinalState>`
CMake: | `find_package(Qt6 REQUIRED COMPONENTS StateMachine)` `target_link_libraries(mytarget PRIVATE Qt6::StateMachine)`
qmake: | `QT += statemachine`
Inherits: | QAbstractState

- List of all members, including inherited members

## Public Functions

| QFinalState(QState *parent = nullptr)
virtual | ~QFinalState()

## Reimplemented Protected Functions

virtual bool | event(QEvent *e) override
virtual void | onEntry(QEvent *event) override
virtual void | onExit(QEvent *event) override

## Detailed Description

A final state is used to communicate that (part of) a QStateMachine has finished its work. When a final top-level state is entered, the state machine's finished() signal is emitted. In general, when a final substate (a child of a QState) is entered, the parent state's finished() signal is emitted. QFinalState is part of Qt State Machine Framework.

To use a final state, you create a QFinalState object and add a transition to it from another state. Example:

     QPushButton button;

     QStateMachine machine;
     QState *s1 = new QState();
     QFinalState *s2 = new QFinalState();
     s1->addTransition(&button, SIGNAL(clicked()), s2);
     machine.addState(s1);
     machine.addState(s2);

     QObject::connect(&machine, SIGNAL(finished()), QApplication::instance(), SLOT(quit()));
     machine.setInitialState(s1);
     machine.start();

See also QState::finished().

## Member Function Documentation

### QFinalState::QFinalState(QState *parent = nullptr)

Constructs a new QFinalState object with the given parent state.

### `[virtual noexcept]` QFinalState::~QFinalState()

Destroys this final state.

### `[override virtual protected]` bool QFinalState::event(QEvent *e)

Reimplements: QAbstractState::event(QEvent *e).

### `[override virtual protected]` void QFinalState::onEntry(QEvent *event)

Reimplements: QAbstractState::onEntry(QEvent *event).

### `[override virtual protected]` void QFinalState::onExit(QEvent *event)

Reimplements: QAbstractState::onExit(QEvent *event).