## GSocketConnection GSocketConnection — A socket connection |

## Synopsis

    #include <gio/gio.h>

                        GSocketConnection;
    GSocketAddress *    g_socket_connection_get_local_address
                                                            (GSocketConnection *connection,
                                                             GError **error);
    GSocketAddress *    g_socket_connection_get_remote_address
                                                            (GSocketConnection *connection,
                                                             GError **error);
    GSocket *           g_socket_connection_get_socket      (GSocketConnection *connection);

    GSocketConnection * g_socket_connection_factory_create_connection
                                                            (GSocket *socket);
    GType               g_socket_connection_factory_lookup_type
                                                            (GSocketFamily family,
                                                             GSocketType type,
                                                             gint protocol_id);
    void                g_socket_connection_factory_register_type
                                                            (GType g_type,
                                                             GSocketFamily family,
                                                             GSocketType type,
                                                             gint protocol);

## Object Hierarchy

      GObject
       +----GIOStream
             +----GSocketConnection
                   +----GTcpConnection
                   +----GUnixConnection

## Properties

      "socket"                   GSocket*              : Read / Write / Construct Only

## Description

GSocketConnection is a GIOStream for a connected socket. They can be created either by GSocketClient when connecting to a host, or by GSocketListener when accepting a new client.

The type of the GSocketConnection object returned from these calls depends on the type of the underlying socket that is in use. For instance, for a TCP/IP connection it will be a GTcpConnection.

Chosing what type of object to construct is done with the socket connection factory, and it is possible for 3rd parties to register custom socket connection types for specific combination of socket family/type/protocol using `g_socket_connection_factory_register_type()`.

## Details

### GSocketConnection

    typedef struct _GSocketConnection GSocketConnection;

A socket connection GIOStream object for connection-oriented sockets.

Since 2.22

### g_socket_connection_get_local_address ()

    GSocketAddress *    g_socket_connection_get_local_address
                                                            (GSocketConnection *connection,
                                                             GError **error);

Try to get the local address of a socket connection.

`connection` : | a GSocketConnection
`error` : | GError for error reporting, or `NULL` to ignore.
Returns : | a GSocketAddress or `NULL` on error. Free the returned object with `g_object_unref()`.

Since 2.22

### g_socket_connection_get_remote_address ()

    GSocketAddress *    g_socket_connection_get_remote_address
                                                            (GSocketConnection *connection,
                                                             GError **error);

Try to get the remote address of a socket connection.

`connection` : | a GSocketConnection
`error` : | GError for error reporting, or `NULL` to ignore.
Returns : | a GSocketAddress or `NULL` on error. Free the returned object with `g_object_unref()`.

Since 2.22

### g_socket_connection_get_socket ()

    GSocket *           g_socket_connection_get_socket      (GSocketConnection *connection);

Gets the underlying GSocket object of the connection. This can be useful if you want to do something unusual on it not supported by the GSocketConnection APIs.

`connection` : | a GSocketConnection
Returns : | a GSocketAddress or `NULL` on error. [transfer none]

Since 2.22

### g_socket_connection_factory_create_connection ()

    GSocketConnection * g_socket_connection_factory_create_connection
                                                            (GSocket *socket);

Creates a GSocketConnection subclass of the right type for `socket`.

`socket` : | a GSocket
Returns : | a GSocketConnection

Since 2.22

### g_socket_connection_factory_lookup_type ()

    GType               g_socket_connection_factory_lookup_type
                                                            (GSocketFamily family,
                                                             GSocketType type,
                                                             gint protocol_id);

Looks up the GType to be used when creating socket connections on sockets with the specified `family`,`type` and `protocol_id`.

If no type is registered, the GSocketConnection base type is returned.

`family` : | a GSocketFamily
`type` : | a GSocketType
`protocol_id` : | a protocol id
Returns : | a GType

Since 2.22

### g_socket_connection_factory_register_type ()

    void                g_socket_connection_factory_register_type
                                                            (GType g_type,
                                                             GSocketFamily family,
                                                             GSocketType type,
                                                             gint protocol);

Looks up the GType to be used when creating socket connections on sockets with the specified `family`,`type` and `protocol`.

If no type is registered, the GSocketConnection base type is returned.

`g_type` : | a GType, inheriting from `G_TYPE_SOCKET_CONNECTION`
`family` : | a GSocketFamily
`type` : | a GSocketType
`protocol` : | a protocol id

Since 2.22

## Property Details

### The `"socket"` property

      "socket"                   GSocket*              : Read / Write / Construct Only

The underlying GSocket.

## See Also

GIOStream, GSocketClient, GSocketListener