#include <socket.h>
Inheritance diagram for ost::TCPStream:
Public Member Functions | |
TCPStream (Family family=IPV4, bool throwflag=true, timeout_t to=0) | |
The constructor required for building other classes or to start an unconnected TCPStream for connect. | |
void | disconnect (void) |
Disconnect the current session and prepare for a new one. | |
int | getSegmentSize (void) |
Get protocol segment size. | |
TCPStream (TCPSocket &server, bool throwflag=true, timeout_t timeout=0) | |
Create a TCP stream by accepting a connection from a bound TCP socket acting as a server. | |
TCPStream (TCPV6Socket &server, bool throwflag=true, timeout_t timeout=0) | |
void | connect (TCPSocket &server) |
Accept a connection from a TCP Server. | |
void | connect (TCPV6Socket &server) |
TCPStream (const IPV4Host &host, tpport_t port, unsigned mss=536, bool throwflag=true, timeout_t timeout=0) | |
Create a TCP stream by connecting to a TCP socket (on a remote machine). | |
TCPStream (const IPV6Host &host, tpport_t port, unsigned mss=536, bool throwflag=true, timeout_t timeout=0) | |
TCPStream (const char *name, Family family=IPV4, unsigned mss=536, bool throwflag=false, timeout_t timer=0) | |
Construct a named TCP Socket connected to a remote machine. | |
void | setTimeout (timeout_t timer) |
Set the I/O operation timeout for socket I/O operations. | |
TCPStream (const TCPStream &source) | |
A copy constructor creates a new stream buffer. | |
virtual | ~TCPStream () |
Flush and empty all buffers, and then remove the allocated buffers. | |
int | sync (void) |
Flushes the stream input and output buffers, writes pending output. | |
size_t | printf (const char *format,...) |
Print content into a socket. | |
bool | isPending (Pending pend, timeout_t timeout=TIMEOUT_INF) |
Get the status of pending stream data. | |
ssize_t | peek (void *buf, size_t len) |
Examine contents of next waiting packet. | |
size_t | getBufferSize (void) const |
Return the size of the current stream buffering used. | |
Protected Member Functions | |
void | allocate (size_t size) |
Used to allocate the buffer space needed for iostream operations. | |
void | endStream (void) |
Used to terminate the buffer space and cleanup the socket connection. | |
int | underflow () |
This streambuf method is used to load the input buffer through the established tcp socket connection. | |
int | uflow () |
This streambuf method is used for doing unbuffered reads through the establish tcp socket connection when in interactive mode. | |
int | overflow (int ch) |
This streambuf method is used to write the output buffer through the established tcp connection. | |
void | connect (const IPV4Host &host, tpport_t port, unsigned mss=536) |
Create a TCP stream by connecting to a TCP socket (on a remote machine). | |
void | connect (const IPV6Host &host, tpport_t port, unsigned mss=536) |
void | connect (const char *name, unsigned mss=536) |
Connect a TCP stream to a named destination host and port number, using getaddrinfo interface if available. | |
std::iostream * | tcp (void) |
Used in derived classes to refer to the current object via it's iostream. | |
Protected Attributes | |
timeout_t | timeout |
size_t | bufsize |
Family | family |
char * | gbuf |
char * | pbuf |
Friends | |
TCPStream & | crlf (TCPStream &) |
TCPStream & | lfcr (TCPStream &) |
The TCP stream is a C++ "stream" class, and can accept streaming of data to and from other C++ objects using the << and >> operators.
TCPStream itself can be formed either by connecting to a bound network address of a TCP server, or can be created when "accepting" a network connection from a TCP server.
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The constructor required for building other classes or to start an unconnected TCPStream for connect.
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Create a TCP stream by accepting a connection from a bound TCP socket acting as a server. This performs an "accept" call.
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Create a TCP stream by connecting to a TCP socket (on a remote machine).
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Construct a named TCP Socket connected to a remote machine.
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A copy constructor creates a new stream buffer.
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Flush and empty all buffers, and then remove the allocated buffers.
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Used to allocate the buffer space needed for iostream operations. This function is called by the constructor.
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Accept a connection from a TCP Server.
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Connect a TCP stream to a named destination host and port number, using getaddrinfo interface if available.
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Create a TCP stream by connecting to a TCP socket (on a remote machine).
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Disconnect the current session and prepare for a new one.
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Used to terminate the buffer space and cleanup the socket connection. This fucntion is called by the destructor. |
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Return the size of the current stream buffering used.
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Get protocol segment size.
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Get the status of pending stream data. This can be used to examine if input or output is waiting, or if an error or disconnect has occured on the stream. If a read buffer contains data then input is ready and if write buffer contains data it is first flushed and then checked. Reimplemented from ost::Socket. |
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This streambuf method is used to write the output buffer through the established tcp connection.
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Examine contents of next waiting packet.
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Print content into a socket.
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Set the I/O operation timeout for socket I/O operations.
Reimplemented in ost::URLStream. |
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Flushes the stream input and output buffers, writes pending output.
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Used in derived classes to refer to the current object via it's iostream. For example, to send a set of characters in a derived method, one might use *tcp() << "test".
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This streambuf method is used for doing unbuffered reads through the establish tcp socket connection when in interactive mode. Also this method will handle proper use of buffers if not in interative mode.
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This streambuf method is used to load the input buffer through the established tcp socket connection.
Reimplemented in ost::URLStream. |
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