13#include "lcf/lsd/reader.h"
14#include "lcf/lsd/chunks.h"
24 &rpg::SaveEventExecState::stack,
25 LSD_Reader::ChunkSaveEventExecState::stack,
31 &rpg::SaveEventExecState::show_message,
32 LSD_Reader::ChunkSaveEventExecState::show_message,
38 &rpg::SaveEventExecState::abort_on_escape,
39 LSD_Reader::ChunkSaveEventExecState::abort_on_escape,
45 &rpg::SaveEventExecState::wait_movement,
46 LSD_Reader::ChunkSaveEventExecState::wait_movement,
52 &rpg::SaveEventExecState::keyinput_wait,
53 LSD_Reader::ChunkSaveEventExecState::keyinput_wait,
59 &rpg::SaveEventExecState::keyinput_variable,
60 LSD_Reader::ChunkSaveEventExecState::keyinput_variable,
66 &rpg::SaveEventExecState::keyinput_all_directions,
67 LSD_Reader::ChunkSaveEventExecState::keyinput_all_directions,
68 "keyinput_all_directions",
73 &rpg::SaveEventExecState::keyinput_decision,
74 LSD_Reader::ChunkSaveEventExecState::keyinput_decision,
80 &rpg::SaveEventExecState::keyinput_cancel,
81 LSD_Reader::ChunkSaveEventExecState::keyinput_cancel,
87 &rpg::SaveEventExecState::keyinput_2kshift_2k3numbers,
88 LSD_Reader::ChunkSaveEventExecState::keyinput_2kshift_2k3numbers,
89 "keyinput_2kshift_2k3numbers",
94 &rpg::SaveEventExecState::keyinput_2kdown_2k3operators,
95 LSD_Reader::ChunkSaveEventExecState::keyinput_2kdown_2k3operators,
96 "keyinput_2kdown_2k3operators",
101 &rpg::SaveEventExecState::keyinput_2kleft_2k3shift,
102 LSD_Reader::ChunkSaveEventExecState::keyinput_2kleft_2k3shift,
103 "keyinput_2kleft_2k3shift",
108 &rpg::SaveEventExecState::keyinput_2kright,
109 LSD_Reader::ChunkSaveEventExecState::keyinput_2kright,
115 &rpg::SaveEventExecState::keyinput_2kup,
116 LSD_Reader::ChunkSaveEventExecState::keyinput_2kup,
122 &rpg::SaveEventExecState::wait_time,
123 LSD_Reader::ChunkSaveEventExecState::wait_time,
129 &rpg::SaveEventExecState::keyinput_time_variable,
130 LSD_Reader::ChunkSaveEventExecState::keyinput_time_variable,
131 "keyinput_time_variable",
136 &rpg::SaveEventExecState::keyinput_2k3down,
137 LSD_Reader::ChunkSaveEventExecState::keyinput_2k3down,
143 &rpg::SaveEventExecState::keyinput_2k3left,
144 LSD_Reader::ChunkSaveEventExecState::keyinput_2k3left,
150 &rpg::SaveEventExecState::keyinput_2k3right,
151 LSD_Reader::ChunkSaveEventExecState::keyinput_2k3right,
157 &rpg::SaveEventExecState::keyinput_2k3up,
158 LSD_Reader::ChunkSaveEventExecState::keyinput_2k3up,
164 &rpg::SaveEventExecState::keyinput_timed,
165 LSD_Reader::ChunkSaveEventExecState::keyinput_timed,
171 &rpg::SaveEventExecState::wait_key_enter,
172 LSD_Reader::ChunkSaveEventExecState::wait_key_enter,
178 &rpg::SaveEventExecState::easyrpg_active,
179 LSD_Reader::ChunkSaveEventExecState::easyrpg_active,
185 &rpg::SaveEventExecState::easyrpg_string,
186 LSD_Reader::ChunkSaveEventExecState::easyrpg_string,
192 &rpg::SaveEventExecState::easyrpg_parameters,
193 LSD_Reader::ChunkSaveEventExecState::easyrpg_parameters,
194 "easyrpg_parameters",
199 &rpg::SaveEventExecState::easyrpg_runtime_flags,
200 LSD_Reader::ChunkSaveEventExecState::easyrpg_runtime_flags,
201 "easyrpg_runtime_flags",
210 &static_show_message,
211 &static_abort_on_escape,
212 &static_wait_movement,
213 &static_keyinput_wait,
214 &static_keyinput_variable,
215 &static_keyinput_all_directions,
216 &static_keyinput_decision,
217 &static_keyinput_cancel,
218 &static_keyinput_2kshift_2k3numbers,
219 &static_keyinput_2kdown_2k3operators,
220 &static_keyinput_2kleft_2k3shift,
221 &static_keyinput_2kright,
222 &static_keyinput_2kup,
224 &static_keyinput_time_variable,
225 &static_keyinput_2k3down,
226 &static_keyinput_2k3left,
227 &static_keyinput_2k3right,
228 &static_keyinput_2k3up,
229 &static_keyinput_timed,
230 &static_wait_key_enter,
231 &static_easyrpg_active,
232 &static_easyrpg_string,
233 &static_easyrpg_parameters,
234 &static_easyrpg_runtime_flags,