Class Point4i
java.lang.Object
javax.vecmath.Tuple4i
javax.vecmath.Point4i
- All Implemented Interfaces:
Serializable
A 4 element point that is represented by signed integer x,y,z and w coordinates.
- Since:
- Java 3D 1.2
- See Also:
-
Field Summary
-
Constructor Summary
ConstructorsConstructorDescriptionPoint4i()
Constructs and initializes a Point4i to (0,0,0,0).Point4i
(int[] t) Constructs and initializes a Point4i from the specified array.Point4i
(int x, int y, int z, int w) Constructs and initializes a Point4i from the specified xyzw coordinates.Constructs and initializes a Point4i from the specified Point4i. -
Method Summary
-
Constructor Details
-
Point4i
public Point4i(int x, int y, int z, int w) Constructs and initializes a Point4i from the specified xyzw coordinates.- Parameters:
x
- the x coordinatey
- the y coordinatez
- the z coordinatew
- the w coordinate
-
Point4i
public Point4i(int[] t) Constructs and initializes a Point4i from the specified array.- Parameters:
t
- the array of length 4 containing xyzw in order
-
Point4i
Constructs and initializes a Point4i from the specified Point4i.- Parameters:
t1
- the Point4i containing the initialization x y z w data
-
Point4i
public Point4i()Constructs and initializes a Point4i to (0,0,0,0).
-