Sayonara Player
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DynamicPlayback::ArtistMatch Class Reference

Classes

struct  Entry

Public Types

enum class  Quality : uint8_t {
  Poor = 0 ,
  Good ,
  VeryGood ,
  Excellent
}

Public Member Functions

 ArtistMatch (const QString &artistName)
 ArtistMatch (const ArtistMatch &other)
bool isValid () const
bool operator== (const ArtistMatch &artistMatch) const
ArtistMatchoperator= (const ArtistMatch &other)
void add (const Entry &entry)
QList< Entryget (Quality q) const
QString artistName () const
QString toString () const

Static Public Member Functions

static ArtistMatch fromString (const QString &data)