Sayonara Player
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GUI_LevelPainter Class Reference
Inheritance diagram for GUI_LevelPainter:
VisualPlugin Engine::LevelDataReceiver PlayerPlugin::Base Gui::Widget Gui::WidgetTemplate< QWidget > Gui::WidgetTemplateParent

Signals

void sigActionTriggered (bool checked)
 signal is emitted when the plugin action is triggered
also emitted for when closeEvent is fired
void sigReload (PlayerPlugin::Base *plugin)
 emitted when reloading is requested, after firing this signal the plugin will be painted new. Useful, if the size has changed
void sigOpened ()
void sigShown ()
void sigClosed ()

Public Member Functions

 GUI_LevelPainter (LevelDataProvider *dataProvider, PlayManager *playManager, QWidget *parent=nullptr)
QString name () const override
 must be overwritten
QString displayName () const override
 must be overwritten
bool isActive () const override
bool hasTitle () const override
 indicates if title bar is shown or not
virtual QAction * pluginAction () const final
 needed by the player ui, final
virtual bool hasLoadingBar () const
 indicates if the widget has a loading bar. If yes, there will be reserved some extra space at the bottom of the widget
Dialog * boxIntoDialog ()

Protected Slots

void doFadeoutStep () override
void setLevel (float left, float right) override

Protected Member Functions

void initUi () override
 GUI will be initialized on first show up. Please use this to make Sayonara starting fast.
void retranslate () override
QWidget * widget () override
bool hasSmallButtons () const override
void finalizeInitialization () override
ColorStyle extractStyle (const RawColorStyle &rawColorStyle) const override
bool applyStyle (const ColorStyle &colorStyle) override
int loadStyleIndex () const override
void saveStyleIndex (int index) const override
void paint () override
bool isFadeoutCompleted () const override
void notifyDataProvider (bool isActive) override
bool isProcessing () const
const ColorStylecurrentStyle () const
void paintEvent (QPaintEvent *e) override
void showEvent (QShowEvent *e) override
void closeEvent (QCloseEvent *e) override
void resizeEvent (QResizeEvent *e) override
void mousePressEvent (QMouseEvent *e) override
void enterEvent (QEvent *e) override
void leaveEvent (QEvent *e) override
virtual bool isUiInitialized () const
 Check if ui already was initialized.
virtual void assignUiVariables ()
template<typename T, typename UiClass>
void setupParent (T *widget, UiClass **ui)
virtual void skinChanged ()

Protected Attributes

Dialog * mBoxedDialog = nullptr

Member Function Documentation

◆ applyStyle()

bool GUI_LevelPainter::applyStyle ( const ColorStyle & colorStyle)
overrideprotectedvirtual

Implements VisualPlugin.

◆ closeEvent()

void VisualPlugin::closeEvent ( QCloseEvent * e)
overrideprotectedvirtualinherited

Reimplemented from PlayerPlugin::Base.

◆ displayName()

QString GUI_LevelPainter::displayName ( ) const
nodiscardoverridevirtual

must be overwritten

Returns
the translated name of the plugin

Implements PlayerPlugin::Base.

◆ extractStyle()

ColorStyle GUI_LevelPainter::extractStyle ( const RawColorStyle & rawColorStyle) const
nodiscardoverrideprotectedvirtual

Implements VisualPlugin.

◆ finalizeInitialization()

void GUI_LevelPainter::finalizeInitialization ( )
overrideprotectedvirtual

Reimplemented from PlayerPlugin::Base.

◆ hasLoadingBar()

virtual bool PlayerPlugin::Base::hasLoadingBar ( ) const
virtualinherited

indicates if the widget has a loading bar. If yes, there will be reserved some extra space at the bottom of the widget

Returns

Reimplemented in Gui::AbstractStationPlugin.

◆ hasSmallButtons()

bool GUI_LevelPainter::hasSmallButtons ( ) const
nodiscardoverrideprotectedvirtual

Implements VisualPlugin.

◆ hasTitle()

bool VisualPlugin::hasTitle ( ) const
nodiscardoverridevirtualinherited

indicates if title bar is shown or not

Reimplemented from PlayerPlugin::Base.

◆ initUi()

void GUI_LevelPainter::initUi ( )
overrideprotectedvirtual

GUI will be initialized on first show up. Please use this to make Sayonara starting fast.

Implements PlayerPlugin::Base.

◆ isActive()

bool GUI_LevelPainter::isActive ( ) const
nodiscardoverridevirtual

◆ isFadeoutCompleted()

bool GUI_LevelPainter::isFadeoutCompleted ( ) const
nodiscardoverrideprotectedvirtual

Implements VisualPlugin.

◆ isUiInitialized()

virtual bool PlayerPlugin::Base::isUiInitialized ( ) const
protectedvirtualinherited

Check if ui already was initialized.

Returns

Reimplemented in GUI_SpectrogramPainter.

◆ loadStyleIndex()

int GUI_LevelPainter::loadStyleIndex ( ) const
nodiscardoverrideprotectedvirtual

Implements VisualPlugin.

◆ name()

QString GUI_LevelPainter::name ( ) const
nodiscardoverridevirtual

must be overwritten

Returns
the NOT translated name of the plugin

Implements PlayerPlugin::Base.

◆ notifyDataProvider()

void GUI_LevelPainter::notifyDataProvider ( bool isActive)
overrideprotectedvirtual

Implements VisualPlugin.

◆ paint()

void GUI_LevelPainter::paint ( )
overrideprotectedvirtual

Implements VisualPlugin.

◆ pluginAction()

virtual QAction * PlayerPlugin::Base::pluginAction ( ) const
finalvirtualinherited

needed by the player ui, final

Returns
action of plugin

◆ retranslate()

void GUI_LevelPainter::retranslate ( )
overrideprotectedvirtual

Implements PlayerPlugin::Base.

◆ saveStyleIndex()

void GUI_LevelPainter::saveStyleIndex ( int index) const
overrideprotectedvirtual

Implements VisualPlugin.

◆ showEvent()

void VisualPlugin::showEvent ( QShowEvent * e)
overrideprotectedvirtualinherited

Reimplemented from PlayerPlugin::Base.

◆ sigActionTriggered

void PlayerPlugin::Base::sigActionTriggered ( bool checked)
signalinherited

signal is emitted when the plugin action is triggered
also emitted for when closeEvent is fired

Parameters
pluginthis pointer to current plugin
checkedindicates whether checked or unchecked

◆ widget()

QWidget * GUI_LevelPainter::widget ( )
nodiscardoverrideprotectedvirtual

Implements VisualPlugin.