OpenSceneGraph 3.6.5
osgUtil::Optimizer::TextureAtlasBuilder Class Reference

Texture Atlas Builder creates a set of textures/images which each contain multiple images. More...

#include <Optimizer>

Classes

class  Atlas
class  Source

Public Member Functions

 TextureAtlasBuilder ()
void reset ()
void setMaximumAtlasSize (int width, int height)
int getMaximumAtlasWidth () const
int getMaximumAtlasHeight () const
void setMargin (int margin)
int getMargin () const
void addSource (const osg::Image *image)
void addSource (const osg::Texture2D *texture)
unsigned int getNumSources () const
const osg::ImagegetSourceImage (unsigned int i)
const osg::Texture2DgetSourceTexture (unsigned int i)
void buildAtlas ()
osg::ImagegetImageAtlas (unsigned int i)
osg::Texture2DgetTextureAtlas (unsigned int i)
osg::Matrix getTextureMatrix (unsigned int i)
osg::ImagegetImageAtlas (const osg::Image *image)
osg::Texture2DgetTextureAtlas (const osg::Image *image)
osg::Matrix getTextureMatrix (const osg::Image *image)
osg::ImagegetImageAtlas (const osg::Texture2D *textue)
osg::Texture2DgetTextureAtlas (const osg::Texture2D *texture)
osg::Matrix getTextureMatrix (const osg::Texture2D *texture)

Protected Types

typedef std::vector< osg::ref_ptr< Source > > SourceList
typedef std::vector< osg::ref_ptr< Atlas > > AtlasList

Protected Member Functions

SourcegetSource (const osg::Image *image)
SourcegetSource (const osg::Texture2D *texture)

Protected Attributes

int _maximumAtlasWidth
int _maximumAtlasHeight
int _margin
SourceList _sourceList
AtlasList _atlasList

Detailed Description

Texture Atlas Builder creates a set of textures/images which each contain multiple images.

Texture Atlas' are used to make it possible to use much wider batching of data.

Member Typedef Documentation

◆ AtlasList

◆ SourceList

Constructor & Destructor Documentation

◆ TextureAtlasBuilder()

osgUtil::Optimizer::TextureAtlasBuilder::TextureAtlasBuilder ( )

Member Function Documentation

◆ addSource() [1/2]

void osgUtil::Optimizer::TextureAtlasBuilder::addSource ( const osg::Image * image)

◆ addSource() [2/2]

void osgUtil::Optimizer::TextureAtlasBuilder::addSource ( const osg::Texture2D * texture)

◆ buildAtlas()

void osgUtil::Optimizer::TextureAtlasBuilder::buildAtlas ( )

◆ getImageAtlas() [1/3]

osg::Image * osgUtil::Optimizer::TextureAtlasBuilder::getImageAtlas ( const osg::Image * image)

◆ getImageAtlas() [2/3]

osg::Image * osgUtil::Optimizer::TextureAtlasBuilder::getImageAtlas ( const osg::Texture2D * textue)

◆ getImageAtlas() [3/3]

osg::Image * osgUtil::Optimizer::TextureAtlasBuilder::getImageAtlas ( unsigned int i)

◆ getMargin()

int osgUtil::Optimizer::TextureAtlasBuilder::getMargin ( ) const
inline

References _margin.

◆ getMaximumAtlasHeight()

int osgUtil::Optimizer::TextureAtlasBuilder::getMaximumAtlasHeight ( ) const
inline

References _maximumAtlasHeight.

◆ getMaximumAtlasWidth()

int osgUtil::Optimizer::TextureAtlasBuilder::getMaximumAtlasWidth ( ) const
inline

References _maximumAtlasWidth.

◆ getNumSources()

unsigned int osgUtil::Optimizer::TextureAtlasBuilder::getNumSources ( ) const
inline

References _sourceList.

◆ getSource() [1/2]

Source * osgUtil::Optimizer::TextureAtlasBuilder::getSource ( const osg::Image * image)
protected

◆ getSource() [2/2]

Source * osgUtil::Optimizer::TextureAtlasBuilder::getSource ( const osg::Texture2D * texture)
protected

◆ getSourceImage()

const osg::Image * osgUtil::Optimizer::TextureAtlasBuilder::getSourceImage ( unsigned int i)
inline

References _sourceList.

◆ getSourceTexture()

const osg::Texture2D * osgUtil::Optimizer::TextureAtlasBuilder::getSourceTexture ( unsigned int i)
inline

References _sourceList.

◆ getTextureAtlas() [1/3]

osg::Texture2D * osgUtil::Optimizer::TextureAtlasBuilder::getTextureAtlas ( const osg::Image * image)

◆ getTextureAtlas() [2/3]

osg::Texture2D * osgUtil::Optimizer::TextureAtlasBuilder::getTextureAtlas ( const osg::Texture2D * texture)

◆ getTextureAtlas() [3/3]

osg::Texture2D * osgUtil::Optimizer::TextureAtlasBuilder::getTextureAtlas ( unsigned int i)

◆ getTextureMatrix() [1/3]

osg::Matrix osgUtil::Optimizer::TextureAtlasBuilder::getTextureMatrix ( const osg::Image * image)

◆ getTextureMatrix() [2/3]

osg::Matrix osgUtil::Optimizer::TextureAtlasBuilder::getTextureMatrix ( const osg::Texture2D * texture)

◆ getTextureMatrix() [3/3]

osg::Matrix osgUtil::Optimizer::TextureAtlasBuilder::getTextureMatrix ( unsigned int i)

◆ reset()

void osgUtil::Optimizer::TextureAtlasBuilder::reset ( )

◆ setMargin()

void osgUtil::Optimizer::TextureAtlasBuilder::setMargin ( int margin)

◆ setMaximumAtlasSize()

void osgUtil::Optimizer::TextureAtlasBuilder::setMaximumAtlasSize ( int width,
int height )

Member Data Documentation

◆ _atlasList

AtlasList osgUtil::Optimizer::TextureAtlasBuilder::_atlasList
protected

◆ _margin

int osgUtil::Optimizer::TextureAtlasBuilder::_margin
protected

Referenced by getMargin().

◆ _maximumAtlasHeight

int osgUtil::Optimizer::TextureAtlasBuilder::_maximumAtlasHeight
protected

Referenced by getMaximumAtlasHeight().

◆ _maximumAtlasWidth

int osgUtil::Optimizer::TextureAtlasBuilder::_maximumAtlasWidth
protected

Referenced by getMaximumAtlasWidth().

◆ _sourceList

SourceList osgUtil::Optimizer::TextureAtlasBuilder::_sourceList
protected

The documentation for this class was generated from the following file:

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Generated at Sun Jul 27 2025 00:00:00 for the OpenSceneGraph by doxygen 1.14.0.