OpenSceneGraph 3.6.5
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#include <Texture>
Public Member Functions | |
TextureObject (Texture *texture, GLuint id, GLenum target) | |
TextureObject (Texture *texture, GLuint id, const TextureProfile &profile) | |
TextureObject (Texture *texture, GLuint id, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) | |
bool | match (GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) |
void | bind () |
GLenum | id () const |
GLenum | target () const |
unsigned int | size () const |
void | setTexture (Texture *texture) |
Texture * | getTexture () const |
void | setTimeStamp (double timestamp) |
double | getTimeStamp () const |
void | setAllocated (bool allocated=true) |
void | setAllocated (GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) |
bool | isAllocated () const |
bool | isReusable () const |
void | release () |
release TextureObject to the orphan list to be reused or deleted. | |
Public Member Functions inherited from osg::GraphicsObject | |
GraphicsObject () | |
Public Member Functions inherited from osg::Referenced | |
Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
virtual void | setThreadSafeRefUnref (bool) |
Deprecated, Referenced is always theadsafe so there method now has no effect and does not need to be called. | |
bool | getThreadSafeRefUnref () const |
Get whether a mutex is used to ensure ref() and unref() are thread safe. | |
OpenThreads::Mutex * | getRefMutex () const |
Get the mutex used to ensure thread safety of ref()/unref(). | |
int | ref () const |
Increment the reference count by one, indicating that this object has another pointer which is referencing it. | |
int | unref () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
int | unref_nodelete () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. | |
int | referenceCount () const |
Return the number of pointers currently referencing this object. | |
ObserverSet * | getObserverSet () const |
Get the ObserverSet if one is attached, otherwise return NULL. | |
ObserverSet * | getOrCreateObserverSet () const |
Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. | |
void | addObserver (Observer *observer) const |
Add a Observer that is observing this object, notify the Observer when this object gets deleted. | |
void | removeObserver (Observer *observer) const |
Remove Observer that is observing this object. |
Public Attributes | |
GLuint | _id |
TextureProfile | _profile |
TextureObjectSet * | _set |
TextureObject * | _previous |
TextureObject * | _next |
Texture * | _texture |
bool | _allocated |
unsigned int | _frameLastUsed |
double | _timeStamp |
Protected Member Functions | |
virtual | ~TextureObject () |
Protected Member Functions inherited from osg::GraphicsObject | |
virtual | ~GraphicsObject () |
Protected Member Functions inherited from osg::Referenced | |
virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Additional Inherited Members | |
Static Public Member Functions inherited from osg::Referenced | |
static OpenThreads::Mutex * | getGlobalReferencedMutex () |
Get the optional global Referenced mutex, this can be shared between all osg::Referenced. | |
static void | setDeleteHandler (DeleteHandler *handler) |
Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. | |
static DeleteHandler * | getDeleteHandler () |
Get a DeleteHandler. | |
Protected Attributes inherited from osg::Referenced | |
OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
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inline |
References _allocated, _frameLastUsed, _id, _next, _previous, _profile, _set, _texture, _timeStamp, id(), target(), and osg::Texture::Texture().
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inline |
References _allocated, _frameLastUsed, _id, _next, _previous, _profile, _set, _texture, _timeStamp, id(), and osg::Texture::Texture().
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inline |
References _allocated, _frameLastUsed, _id, _next, _previous, _profile, _set, _texture, _timeStamp, id(), target(), and osg::Texture::Texture().
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protectedvirtual |
void osg::Texture::TextureObject::bind | ( | ) |
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inline |
References _texture, and osg::Texture::Texture().
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inline |
References _timeStamp.
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inline |
References _id.
Referenced by TextureObject(), TextureObject(), and TextureObject().
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inline |
References _allocated.
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inline |
References _allocated, and _profile.
Referenced by match().
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inline |
References _profile, isReusable(), and target().
void osg::Texture::TextureObject::release | ( | ) |
release TextureObject to the orphan list to be reused or deleted.
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inline |
References _allocated.
void osg::Texture::TextureObject::setAllocated | ( | GLint | numMipmapLevels, |
GLenum | internalFormat, | ||
GLsizei | width, | ||
GLsizei | height, | ||
GLsizei | depth, | ||
GLint | border ) |
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inline |
References _texture, and osg::Texture::Texture().
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inline |
References _timeStamp.
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inline |
References _profile.
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inline |
References _profile.
Referenced by match(), TextureObject(), and TextureObject().
bool osg::Texture::TextureObject::_allocated |
Referenced by isAllocated(), isReusable(), setAllocated(), TextureObject(), TextureObject(), and TextureObject().
unsigned int osg::Texture::TextureObject::_frameLastUsed |
Referenced by TextureObject(), TextureObject(), and TextureObject().
GLuint osg::Texture::TextureObject::_id |
Referenced by id(), TextureObject(), TextureObject(), and TextureObject().
TextureObject* osg::Texture::TextureObject::_next |
Referenced by TextureObject(), TextureObject(), and TextureObject().
TextureObject* osg::Texture::TextureObject::_previous |
Referenced by TextureObject(), TextureObject(), and TextureObject().
TextureProfile osg::Texture::TextureObject::_profile |
Referenced by isReusable(), match(), size(), target(), TextureObject(), TextureObject(), and TextureObject().
TextureObjectSet* osg::Texture::TextureObject::_set |
Referenced by TextureObject(), TextureObject(), and TextureObject().
Texture* osg::Texture::TextureObject::_texture |
Referenced by getTexture(), setTexture(), TextureObject(), TextureObject(), and TextureObject().
double osg::Texture::TextureObject::_timeStamp |
Referenced by getTimeStamp(), setTimeStamp(), TextureObject(), TextureObject(), and TextureObject().
![]() | Generated at Sun Jul 27 2025 00:00:00 for the OpenSceneGraph by doxygen 1.14.0. |