MyGUI 3.4.3
MyGUI_ResourceManualFont.h
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1/*
2 * This source file is part of MyGUI. For the latest info, see http://mygui.info/
3 * Distributed under the MIT License
4 * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
5 */
6
7#ifndef MYGUI_RESOURCE_MANUAL_FONT_H_
8#define MYGUI_RESOURCE_MANUAL_FONT_H_
9
10#include "MyGUI_Prerequest.h"
11#include "MyGUI_ITexture.h"
12#include "MyGUI_IFont.h"
13
14#include <unordered_map>
15
16namespace MyGUI
17{
18
20 {
22
23 public:
24 void deserialization(xml::ElementPtr _node, Version _version) override;
25
26 // Returns the glyph info for the specified code point, or the glyph info for a substitute glyph if the code point does not
27 // exist in this font. Returns nullptr if the code point does not exist and there is no substitute glyph available.
28 const GlyphInfo* getGlyphInfo(Char _id) const override;
29
30 ITexture* getTextureFont() const override;
31
32 // дефолтная высота, указанная в настройках шрифта
33 int getDefaultHeight() const override;
34
35 // Manual loading methods, not needed when loading from XML
36 // Set the source texture by name
37 void setSource(std::string_view value);
38 // Set the shader by name
39 void setShader(std::string_view value);
40 // Set the source texture directly
41 // Note: the user is responsible for deallocation of the texture.
42 void setTexture(MyGUI::ITexture* texture);
43 // Set the default height of the font
44 void setDefaultHeight(int value);
45 // Add a glyph for character 'id'
46 void addGlyphInfo(Char id, const GlyphInfo& info);
47
48 private:
49 // Loads the texture specified by mSource.
50 void loadTexture();
51
52 // A map of code points to glyph info objects.
53 using CharMap = std::unordered_map<Char, GlyphInfo>;
54
55 // The following variables are set directly from values specified by the user.
56 std::string mSource; // Source (filename) of the font.
57 std::string mShader; // Optional shader, applied to the font.
58
59 // The following variables are calculated automatically.
60 int mDefaultHeight{0}; // The nominal height of the font in pixels.
61 GlyphInfo* mSubstituteGlyphInfo{
62 nullptr}; // The glyph info to use as a substitute for code points that don't exist in the font.
63 MyGUI::ITexture* mTexture{nullptr}; // The texture that contains all of the rendered glyphs in the font.
64
65 CharMap mCharMap; // A map of code points to glyph info objects.
66 };
67
68} // namespace MyGUI
69
70#endif // MYGUI_RESOURCE_MANUAL_FONT_H_
#define MYGUI_EXPORT
#define MYGUI_RTTI_DERIVED(DerivedType)
Definition MyGUI_RTTI.h:69
ITexture * getTextureFont() const override
void addGlyphInfo(Char id, const GlyphInfo &info)
void setSource(std::string_view value)
void setShader(std::string_view value)
const GlyphInfo * getGlyphInfo(Char _id) const override
void setTexture(MyGUI::ITexture *texture)
void deserialization(xml::ElementPtr _node, Version _version) override
Element * ElementPtr
unsigned int Char
Definition MyGUI_Types.h:50