Copyright | (c) Sven Panne 2006-2019 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries
Description
This module corresponds to section 7.2 (Shader Binaries) of the OpenGL 4.4 spec.
Documentation
newtype ShaderBinaryFormat Source #
Constructors
ShaderBinaryFormat GLenum |
Instances
Show ShaderBinaryFormat Source # | |
Defined in Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries Methods showsPrec :: Int -> ShaderBinaryFormat -> ShowS show :: ShaderBinaryFormat -> String showList :: [ShaderBinaryFormat] -> ShowS | |
Eq ShaderBinaryFormat Source # | |
Defined in Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries Methods (==) :: ShaderBinaryFormat -> ShaderBinaryFormat -> Bool (/=) :: ShaderBinaryFormat -> ShaderBinaryFormat -> Bool | |
Ord ShaderBinaryFormat Source # | |
Defined in Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries Methods compare :: ShaderBinaryFormat -> ShaderBinaryFormat -> Ordering (<) :: ShaderBinaryFormat -> ShaderBinaryFormat -> Bool (<=) :: ShaderBinaryFormat -> ShaderBinaryFormat -> Bool (>) :: ShaderBinaryFormat -> ShaderBinaryFormat -> Bool (>=) :: ShaderBinaryFormat -> ShaderBinaryFormat -> Bool max :: ShaderBinaryFormat -> ShaderBinaryFormat -> ShaderBinaryFormat min :: ShaderBinaryFormat -> ShaderBinaryFormat -> ShaderBinaryFormat |
data ShaderBinary Source #
Constructors
ShaderBinary ShaderBinaryFormat ByteString |
Instances
Show ShaderBinary Source # | |
Defined in Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries Methods showsPrec :: Int -> ShaderBinary -> ShowS show :: ShaderBinary -> String showList :: [ShaderBinary] -> ShowS | |
Eq ShaderBinary Source # | |
Ord ShaderBinary Source # | |
Defined in Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries Methods compare :: ShaderBinary -> ShaderBinary -> Ordering (<) :: ShaderBinary -> ShaderBinary -> Bool (<=) :: ShaderBinary -> ShaderBinary -> Bool (>) :: ShaderBinary -> ShaderBinary -> Bool (>=) :: ShaderBinary -> ShaderBinary -> Bool max :: ShaderBinary -> ShaderBinary -> ShaderBinary min :: ShaderBinary -> ShaderBinary -> ShaderBinary |