Definition at line 8654 of file Structs.h.
◆ _change
| int X3D_MIDIAudioSynth::_change |
◆ _defaultContainer
| int X3D_MIDIAudioSynth::_defaultContainer |
◆ _dist
| double X3D_MIDIAudioSynth::_dist |
◆ _executionContext
| struct X3D_Node* X3D_MIDIAudioSynth::_executionContext |
◆ _extent
| float X3D_MIDIAudioSynth::_extent[6] |
◆ _fieldchange
| char* X3D_MIDIAudioSynth::_fieldchange |
◆ _gc
| void* X3D_MIDIAudioSynth::_gc |
◆ _hit
| int X3D_MIDIAudioSynth::_hit |
◆ _ichange
| int X3D_MIDIAudioSynth::_ichange |
◆ _intern
◆ _nodeType
| int X3D_MIDIAudioSynth::_nodeType |
◆ _parentVector
| struct Vector* X3D_MIDIAudioSynth::_parentVector |
◆ _renderFlags
| int X3D_MIDIAudioSynth::_renderFlags |
◆ description
| struct Uni_String* X3D_MIDIAudioSynth::description |
◆ metadata
| struct X3D_Node* X3D_MIDIAudioSynth::metadata |
◆ polyphony
| int X3D_MIDIAudioSynth::polyphony |
◆ referenceCount
| int X3D_MIDIAudioSynth::referenceCount |
The documentation for this struct was generated from the following file: