Definition at line 11157 of file Structs.h.
◆ __context_paused
| int X3D_OscillatorSource::__context_paused |
◆ __inittime
| double X3D_OscillatorSource::__inittime |
◆ __lasttime
| double X3D_OscillatorSource::__lasttime |
◆ __oldEnabled
| int X3D_OscillatorSource::__oldEnabled |
◆ _change
| int X3D_OscillatorSource::_change |
◆ _context
| void* X3D_OscillatorSource::_context |
◆ _defaultContainer
| int X3D_OscillatorSource::_defaultContainer |
◆ _dist
| double X3D_OscillatorSource::_dist |
◆ _executionContext
| struct X3D_Node* X3D_OscillatorSource::_executionContext |
◆ _extent
| float X3D_OscillatorSource::_extent[6] |
◆ _fieldchange
| char* X3D_OscillatorSource::_fieldchange |
◆ _gc
| void* X3D_OscillatorSource::_gc |
◆ _hit
| int X3D_OscillatorSource::_hit |
◆ _ichange
| int X3D_OscillatorSource::_ichange |
◆ _intern
◆ _nodeType
| int X3D_OscillatorSource::_nodeType |
◆ _parentVector
| struct Vector* X3D_OscillatorSource::_parentVector |
◆ _renderFlags
| int X3D_OscillatorSource::_renderFlags |
◆ _self
| void* X3D_OscillatorSource::_self |
◆ description
| struct Uni_String* X3D_OscillatorSource::description |
◆ detune
| float X3D_OscillatorSource::detune |
◆ elapsedTime
| double X3D_OscillatorSource::elapsedTime |
◆ enabled
| int X3D_OscillatorSource::enabled |
◆ frequency
| float X3D_OscillatorSource::frequency |
◆ gain
| float X3D_OscillatorSource::gain |
◆ isActive
| int X3D_OscillatorSource::isActive |
◆ isPaused
| int X3D_OscillatorSource::isPaused |
◆ metadata
| struct X3D_Node* X3D_OscillatorSource::metadata |
◆ pauseTime
| double X3D_OscillatorSource::pauseTime |
◆ periodicWave
| struct X3D_Node* X3D_OscillatorSource::periodicWave |
◆ referenceCount
| int X3D_OscillatorSource::referenceCount |
◆ resumeTime
| double X3D_OscillatorSource::resumeTime |
◆ startTime
| double X3D_OscillatorSource::startTime |
◆ stopTime
| double X3D_OscillatorSource::stopTime |
◆ tailTime
| double X3D_OscillatorSource::tailTime |
◆ type
The documentation for this struct was generated from the following file: