Definition at line 7535 of file Structs.h.
◆ _change
| int X3D_HAnimMotionInterpolator::_change |
◆ _defaultContainer
| int X3D_HAnimMotionInterpolator::_defaultContainer |
◆ _dist
| double X3D_HAnimMotionInterpolator::_dist |
◆ _executionContext
| struct X3D_Node* X3D_HAnimMotionInterpolator::_executionContext |
◆ _extent
| float X3D_HAnimMotionInterpolator::_extent[6] |
◆ _fieldchange
| char* X3D_HAnimMotionInterpolator::_fieldchange |
◆ _framevalues
| void* X3D_HAnimMotionInterpolator::_framevalues |
◆ _gc
| void* X3D_HAnimMotionInterpolator::_gc |
◆ _hit
| int X3D_HAnimMotionInterpolator::_hit |
◆ _ichange
| int X3D_HAnimMotionInterpolator::_ichange |
◆ _intern
| struct X3D_GeomRep* X3D_HAnimMotionInterpolator::_intern |
◆ _jointnames
| void* X3D_HAnimMotionInterpolator::_jointnames |
◆ _lastenabled
| int X3D_HAnimMotionInterpolator::_lastenabled |
◆ _nodeType
| int X3D_HAnimMotionInterpolator::_nodeType |
◆ _parentVector
| struct Vector* X3D_HAnimMotionInterpolator::_parentVector |
◆ _renderFlags
| int X3D_HAnimMotionInterpolator::_renderFlags |
◆ channelsEnabled
| struct Multi_Bool X3D_HAnimMotionInterpolator::channelsEnabled |
◆ children
| struct Multi_Node X3D_HAnimMotionInterpolator::children |
◆ description
| struct Uni_String* X3D_HAnimMotionInterpolator::description |
◆ enabled
| int X3D_HAnimMotionInterpolator::enabled |
◆ joints
| struct Uni_String* X3D_HAnimMotionInterpolator::joints |
◆ metadata
| struct X3D_Node* X3D_HAnimMotionInterpolator::metadata |
◆ referenceCount
| int X3D_HAnimMotionInterpolator::referenceCount |
◆ transitionStart
| double X3D_HAnimMotionInterpolator::transitionStart |
◆ transitionWeight
| float X3D_HAnimMotionInterpolator::transitionWeight |
The documentation for this struct was generated from the following file: