Definition at line 4309 of file Structs.h.
◆ _change
| int X3D_ChannelSelector::_change |
◆ _context
| void* X3D_ChannelSelector::_context |
◆ _defaultContainer
| int X3D_ChannelSelector::_defaultContainer |
◆ _dist
| double X3D_ChannelSelector::_dist |
◆ _executionContext
| struct X3D_Node* X3D_ChannelSelector::_executionContext |
◆ _extent
| float X3D_ChannelSelector::_extent[6] |
◆ _fieldchange
| char* X3D_ChannelSelector::_fieldchange |
◆ _gc
| void* X3D_ChannelSelector::_gc |
◆ _hit
| int X3D_ChannelSelector::_hit |
◆ _ichange
| int X3D_ChannelSelector::_ichange |
◆ _initialized
| int X3D_ChannelSelector::_initialized |
◆ _intern
◆ _lastChannelDestination
| int X3D_ChannelSelector::_lastChannelDestination |
◆ _lastChannelSource
| int X3D_ChannelSelector::_lastChannelSource |
◆ _lastStream
| int X3D_ChannelSelector::_lastStream |
◆ _nodeType
| int X3D_ChannelSelector::_nodeType |
◆ _parentVector
| struct Vector* X3D_ChannelSelector::_parentVector |
◆ _renderFlags
| int X3D_ChannelSelector::_renderFlags |
◆ _self
| void* X3D_ChannelSelector::_self |
◆ channelCount
| int X3D_ChannelSelector::channelCount |
◆ channelCountMode
| struct Uni_String* X3D_ChannelSelector::channelCountMode |
◆ channelDestination
| int X3D_ChannelSelector::channelDestination |
◆ channelInterpretation
| struct Uni_String* X3D_ChannelSelector::channelInterpretation |
◆ channelSelection
| int X3D_ChannelSelector::channelSelection |
◆ channelSource
| int X3D_ChannelSelector::channelSource |
◆ children
◆ description
| struct Uni_String* X3D_ChannelSelector::description |
◆ enabled
| int X3D_ChannelSelector::enabled |
◆ gain
| float X3D_ChannelSelector::gain |
◆ lastChannelSelection
| int X3D_ChannelSelector::lastChannelSelection |
◆ metadata
| struct X3D_Node* X3D_ChannelSelector::metadata |
◆ referenceCount
| int X3D_ChannelSelector::referenceCount |
◆ stream
| int X3D_ChannelSelector::stream |
The documentation for this struct was generated from the following file: