Definition at line 346 of file display.h.
◆ Cindex
| GLint s_shader_capabilities::Cindex |
◆ clipplanes
| GLint s_shader_capabilities::clipplanes |
◆ cmap
| GLint s_shader_capabilities::cmap[MAX_MULTITEXTURE+2] |
◆ Colours
| GLint s_shader_capabilities::Colours |
◆ compiledOK
| GLint s_shader_capabilities::compiledOK |
◆ filledBool
| GLint s_shader_capabilities::filledBool |
◆ flipuv
| GLint s_shader_capabilities::flipuv |
◆ fogColor
| GLint s_shader_capabilities::fogColor |
◆ FogCoords
| GLint s_shader_capabilities::FogCoords |
◆ fogHaveCoords
| GLint s_shader_capabilities::fogHaveCoords |
◆ fogScale
| GLint s_shader_capabilities::fogScale |
◆ fogType
| GLint s_shader_capabilities::fogType |
◆ fogvisibilityRange
| GLint s_shader_capabilities::fogvisibilityRange |
◆ hatchAlgo
| GLint s_shader_capabilities::hatchAlgo |
◆ hatchColour
| GLint s_shader_capabilities::hatchColour |
◆ hatchedBool
| GLint s_shader_capabilities::hatchedBool |
◆ haveLightInShader
| bool s_shader_capabilities::haveLightInShader |
◆ lightAmbientIntensity
| GLint s_shader_capabilities::lightAmbientIntensity[MAX_LIGHTS] |
◆ lightAtten
| GLint s_shader_capabilities::lightAtten[MAX_LIGHTS] |
◆ lightColor
| GLint s_shader_capabilities::lightColor[MAX_LIGHTS] |
◆ lightcount
| GLint s_shader_capabilities::lightcount |
◆ lightdepthmap
| GLint s_shader_capabilities::lightdepthmap[MAX_LIGHTS] |
◆ lightDirection
| GLint s_shader_capabilities::lightDirection[MAX_LIGHTS] |
◆ lightIntensity
| GLint s_shader_capabilities::lightIntensity[MAX_LIGHTS] |
◆ lightLocation
| GLint s_shader_capabilities::lightLocation[MAX_LIGHTS] |
◆ lightMat
| GLint s_shader_capabilities::lightMat[MAX_LIGHTS] |
◆ lightRadius
| GLint s_shader_capabilities::lightRadius[MAX_LIGHTS] |
◆ lightshadowIntensity
| GLint s_shader_capabilities::lightshadowIntensity[MAX_LIGHTS] |
◆ lightshadows
| GLint s_shader_capabilities::lightshadows[MAX_LIGHTS] |
◆ lightSpotBeamWidth
| GLint s_shader_capabilities::lightSpotBeamWidth[MAX_LIGHTS] |
◆ lightSpotCutoffAngle
| GLint s_shader_capabilities::lightSpotCutoffAngle[MAX_LIGHTS] |
◆ lightType
| GLint s_shader_capabilities::lightType[MAX_LIGHTS] |
◆ lineperiod
| GLint s_shader_capabilities::lineperiod |
◆ linestrip_end_style
| GLint s_shader_capabilities::linestrip_end_style |
◆ linestrip_start_style
| GLint s_shader_capabilities::linestrip_start_style |
◆ linetype
| GLint s_shader_capabilities::linetype |
◆ linetype_tse
| GLint s_shader_capabilities::linetype_tse |
◆ linetype_uv
| GLint s_shader_capabilities::linetype_uv |
◆ linewidth
| GLint s_shader_capabilities::linewidth |
◆ magFilter
| GLint s_shader_capabilities::magFilter |
◆ ModelViewInverseMatrix
| GLint s_shader_capabilities::ModelViewInverseMatrix |
◆ ModelViewMatrix
| GLint s_shader_capabilities::ModelViewMatrix |
◆ multitextureColor
| GLint s_shader_capabilities::multitextureColor |
◆ myMaterialAmbient
| GLint s_shader_capabilities::myMaterialAmbient |
◆ myMaterialBackAmbient
| GLint s_shader_capabilities::myMaterialBackAmbient |
◆ myMaterialBackBaseColor
| GLint s_shader_capabilities::myMaterialBackBaseColor |
◆ myMaterialBackCmap
| GLint s_shader_capabilities::myMaterialBackCmap[10] |
◆ myMaterialBackDiffuse
| GLint s_shader_capabilities::myMaterialBackDiffuse |
◆ myMaterialBackEmissive
| GLint s_shader_capabilities::myMaterialBackEmissive |
◆ myMaterialBackFunc
| GLint s_shader_capabilities::myMaterialBackFunc[10] |
◆ myMaterialBackMetallic
| GLint s_shader_capabilities::myMaterialBackMetallic |
◆ myMaterialBackMode
| GLint s_shader_capabilities::myMaterialBackMode[10] |
◆ myMaterialBackNormalScale
| GLint s_shader_capabilities::myMaterialBackNormalScale |
◆ myMaterialBackNt
| GLint s_shader_capabilities::myMaterialBackNt |
◆ myMaterialBackOcclusion
| GLint s_shader_capabilities::myMaterialBackOcclusion |
◆ myMaterialBackRoughness
| GLint s_shader_capabilities::myMaterialBackRoughness |
◆ myMaterialBackSampler
| GLint s_shader_capabilities::myMaterialBackSampler[7] |
◆ myMaterialBackShininess
| GLint s_shader_capabilities::myMaterialBackShininess |
◆ myMaterialBackSource
| GLint s_shader_capabilities::myMaterialBackSource[10] |
◆ myMaterialBackSpecular
| GLint s_shader_capabilities::myMaterialBackSpecular |
◆ myMaterialBackTcount
| GLint s_shader_capabilities::myMaterialBackTcount[7] |
◆ myMaterialBackTindex
| GLint s_shader_capabilities::myMaterialBackTindex[10] |
◆ myMaterialBackTransdex
| GLint s_shader_capabilities::myMaterialBackTransdex |
◆ myMaterialBackTransparency
| GLint s_shader_capabilities::myMaterialBackTransparency |
◆ myMaterialBackTstart
| GLint s_shader_capabilities::myMaterialBackTstart[7] |
◆ myMaterialBackType
| GLint s_shader_capabilities::myMaterialBackType |
◆ myMaterialBaseColor
| GLint s_shader_capabilities::myMaterialBaseColor |
◆ myMaterialCmap
| GLint s_shader_capabilities::myMaterialCmap[10] |
◆ myMaterialDiffuse
| GLint s_shader_capabilities::myMaterialDiffuse |
◆ myMaterialEmissive
| GLint s_shader_capabilities::myMaterialEmissive |
◆ myMaterialFunc
| GLint s_shader_capabilities::myMaterialFunc[10] |
◆ myMaterialMetallic
| GLint s_shader_capabilities::myMaterialMetallic |
◆ myMaterialMode
| GLint s_shader_capabilities::myMaterialMode[10] |
◆ myMaterialNormalScale
| GLint s_shader_capabilities::myMaterialNormalScale |
◆ myMaterialNt
| GLint s_shader_capabilities::myMaterialNt |
◆ myMaterialOcclusion
| GLint s_shader_capabilities::myMaterialOcclusion |
◆ myMaterialRoughness
| GLint s_shader_capabilities::myMaterialRoughness |
◆ myMaterialSampler
| GLint s_shader_capabilities::myMaterialSampler[7] |
◆ myMaterialShininess
| GLint s_shader_capabilities::myMaterialShininess |
◆ myMaterialSource
| GLint s_shader_capabilities::myMaterialSource[10] |
◆ myMaterialSpecular
| GLint s_shader_capabilities::myMaterialSpecular |
◆ myMaterialTcount
| GLint s_shader_capabilities::myMaterialTcount[7] |
◆ myMaterialTindex
| GLint s_shader_capabilities::myMaterialTindex[10] |
◆ myMaterialTransdex
| GLint s_shader_capabilities::myMaterialTransdex |
◆ myMaterialTransparency
| GLint s_shader_capabilities::myMaterialTransparency |
◆ myMaterialTstart
| GLint s_shader_capabilities::myMaterialTstart[7] |
◆ myMaterialType
| GLint s_shader_capabilities::myMaterialType |
◆ myPointSize
| GLint s_shader_capabilities::myPointSize |
◆ myShaderProgram
| GLuint s_shader_capabilities::myShaderProgram |
◆ nclipplanes
| GLint s_shader_capabilities::nclipplanes |
◆ nextVertex
| GLint s_shader_capabilities::nextVertex |
◆ NormalMatrix
| GLint s_shader_capabilities::NormalMatrix |
◆ Normals
| GLint s_shader_capabilities::Normals |
◆ ntexcombo
| GLint s_shader_capabilities::ntexcombo |
◆ nTexCoordChannels
| GLint s_shader_capabilities::nTexCoordChannels |
◆ nTexMatrix
| GLint s_shader_capabilities::nTexMatrix |
◆ parameter
| GLint s_shader_capabilities::parameter[7] |
◆ parameter_n
| GLint s_shader_capabilities::parameter_n |
◆ pointAttenuation
| GLint s_shader_capabilities::pointAttenuation |
◆ pointColorMode
| GLint s_shader_capabilities::pointColorMode |
◆ pointCPV
| GLint s_shader_capabilities::pointCPV |
◆ pointFogCoord
| GLint s_shader_capabilities::pointFogCoord |
◆ pointMethod
| GLint s_shader_capabilities::pointMethod |
◆ pointPosition
| GLint s_shader_capabilities::pointPosition |
◆ pointRange
| GLint s_shader_capabilities::pointRange |
◆ pointSize
| GLint s_shader_capabilities::pointSize |
◆ prevVertex
| GLint s_shader_capabilities::prevVertex |
◆ ProjectionMatrix
| GLint s_shader_capabilities::ProjectionMatrix |
◆ ptmbackCull
| GLint s_shader_capabilities::ptmbackCull[8] |
◆ ptmcolor
| GLint s_shader_capabilities::ptmcolor[8] |
◆ ptmCount
| GLint s_shader_capabilities::ptmCount |
◆ ptmdepthmap
| GLint s_shader_capabilities::ptmdepthmap[8] |
◆ ptmfarDistance
| GLint s_shader_capabilities::ptmfarDistance[8] |
◆ ptmGenMatCam
| GLint s_shader_capabilities::ptmGenMatCam[8] |
◆ ptmintensity
| GLint s_shader_capabilities::ptmintensity[8] |
◆ ptmshadowIntensity
| GLint s_shader_capabilities::ptmshadowIntensity[8] |
◆ ptmshadows
| GLint s_shader_capabilities::ptmshadows[8] |
◆ ptmtcount
| GLint s_shader_capabilities::ptmtcount[8] |
◆ ptmtstart
| GLint s_shader_capabilities::ptmtstart[8] |
◆ ptmtype
| GLint s_shader_capabilities::ptmtype[8] |
◆ repeatSTR
| GLint s_shader_capabilities::repeatSTR |
◆ screenresolution
| GLint s_shader_capabilities::screenresolution |
◆ tdfunc
| GLint s_shader_capabilities::tdfunc[16] |
◆ tdmode
| GLint s_shader_capabilities::tdmode[16] |
◆ tdsamplr
| GLint s_shader_capabilities::tdsamplr[16] |
◆ tdsource
| GLint s_shader_capabilities::tdsource[16] |
◆ tdtindex
| GLint s_shader_capabilities::tdtindex[16] |
◆ tex3dTiles
| GLint s_shader_capabilities::tex3dTiles |
◆ tex3dUseVertex
| GLint s_shader_capabilities::tex3dUseVertex |
◆ texCoordGenType
| GLint s_shader_capabilities::texCoordGenType |
◆ TexCoords
| GLint s_shader_capabilities::TexCoords[MAX_MULTITEXTURE] |
◆ textureCount
| GLint s_shader_capabilities::textureCount |
◆ TextureFunction
| GLint s_shader_capabilities::TextureFunction[MAX_MULTITEXTURE] |
◆ TextureMatrix
| GLint s_shader_capabilities::TextureMatrix[MAX_MULTITEXTURE] |
◆ TextureMode
| GLint s_shader_capabilities::TextureMode[MAX_MULTITEXTURE] |
◆ TextureSource
| GLint s_shader_capabilities::TextureSource[MAX_MULTITEXTURE] |
◆ TextureUnit
| GLint s_shader_capabilities::TextureUnit[MAX_MULTITEXTURE] |
◆ textureUnit
| GLint s_shader_capabilities::textureUnit[16] |
◆ textureUnitCube
| GLint s_shader_capabilities::textureUnitCube[8] |
◆ tgen
| GLint s_shader_capabilities::tgen[MAX_MULTITEXTURE+2] |
◆ tmap
| GLint s_shader_capabilities::tmap[MAX_MULTITEXTURE+2] |
◆ Vertices
| GLint s_shader_capabilities::Vertices |
The documentation for this struct was generated from the following file: