Definition at line 7565 of file Structs.h.
◆ _change
| int X3D_HAnimMotionPlay::_change |
◆ _defaultContainer
| int X3D_HAnimMotionPlay::_defaultContainer |
◆ _dist
| double X3D_HAnimMotionPlay::_dist |
◆ _executionContext
| struct X3D_Node* X3D_HAnimMotionPlay::_executionContext |
◆ _extent
| float X3D_HAnimMotionPlay::_extent[6] |
◆ _fieldchange
| char* X3D_HAnimMotionPlay::_fieldchange |
◆ _framevalues
| void* X3D_HAnimMotionPlay::_framevalues |
◆ _gc
| void* X3D_HAnimMotionPlay::_gc |
◆ _hit
| int X3D_HAnimMotionPlay::_hit |
◆ _ichange
| int X3D_HAnimMotionPlay::_ichange |
◆ _intern
◆ _isActive
| int X3D_HAnimMotionPlay::_isActive |
◆ _lastenabled
| int X3D_HAnimMotionPlay::_lastenabled |
◆ _nodeType
| int X3D_HAnimMotionPlay::_nodeType |
◆ _parentVector
| struct Vector* X3D_HAnimMotionPlay::_parentVector |
◆ _renderFlags
| int X3D_HAnimMotionPlay::_renderFlags |
◆ _startTime
| double X3D_HAnimMotionPlay::_startTime |
◆ channelsEnabled
| struct Multi_Bool X3D_HAnimMotionPlay::channelsEnabled |
◆ cycleTime
| double X3D_HAnimMotionPlay::cycleTime |
◆ data
| struct X3D_Node* X3D_HAnimMotionPlay::data |
◆ description
| struct Uni_String* X3D_HAnimMotionPlay::description |
◆ elapsedTime
| double X3D_HAnimMotionPlay::elapsedTime |
◆ enabled
| int X3D_HAnimMotionPlay::enabled |
◆ endFrame
| int X3D_HAnimMotionPlay::endFrame |
◆ frameIncrement
| int X3D_HAnimMotionPlay::frameIncrement |
◆ frameIndex
| int X3D_HAnimMotionPlay::frameIndex |
◆ loop
| int X3D_HAnimMotionPlay::loop |
◆ mapping
◆ metadata
| struct X3D_Node* X3D_HAnimMotionPlay::metadata |
◆ next
| int X3D_HAnimMotionPlay::next |
◆ previous
| int X3D_HAnimMotionPlay::previous |
◆ referenceCount
| int X3D_HAnimMotionPlay::referenceCount |
◆ startFrame
| int X3D_HAnimMotionPlay::startFrame |
◆ transitionStart
| double X3D_HAnimMotionPlay::transitionStart |
◆ transitionWeight
| float X3D_HAnimMotionPlay::transitionWeight |
The documentation for this struct was generated from the following file: