Definition at line 7605 of file Structs.h.
◆ _change
| int X3D_HAnimPermuter::_change |
◆ _defaultContainer
| int X3D_HAnimPermuter::_defaultContainer |
◆ _dist
| double X3D_HAnimPermuter::_dist |
◆ _executionContext
| struct X3D_Node* X3D_HAnimPermuter::_executionContext |
◆ _extent
| float X3D_HAnimPermuter::_extent[6] |
◆ _fieldchange
| char* X3D_HAnimPermuter::_fieldchange |
◆ _gc
| void* X3D_HAnimPermuter::_gc |
◆ _hit
| int X3D_HAnimPermuter::_hit |
◆ _ichange
| int X3D_HAnimPermuter::_ichange |
◆ _intern
◆ _nodeType
| int X3D_HAnimPermuter::_nodeType |
◆ _parentVector
| struct Vector* X3D_HAnimPermuter::_parentVector |
◆ _play
◆ _renderFlags
| int X3D_HAnimPermuter::_renderFlags |
◆ compute
| int X3D_HAnimPermuter::compute |
◆ description
◆ humanoid
| struct X3D_Node* X3D_HAnimPermuter::humanoid |
◆ humanoids
◆ index
| int X3D_HAnimPermuter::index |
◆ metadata
| struct X3D_Node* X3D_HAnimPermuter::metadata |
◆ motions
◆ permutations
◆ referenceCount
| int X3D_HAnimPermuter::referenceCount |
The documentation for this struct was generated from the following file: