Definition at line 13769 of file Structs.h.
◆ _change
| int X3D_TextureTransformGenerator::_change |
◆ _defaultContainer
| int X3D_TextureTransformGenerator::_defaultContainer |
◆ _dist
| double X3D_TextureTransformGenerator::_dist |
◆ _executionContext
| struct X3D_Node* X3D_TextureTransformGenerator::_executionContext |
◆ _extent
| float X3D_TextureTransformGenerator::_extent[6] |
◆ _fieldchange
| char* X3D_TextureTransformGenerator::_fieldchange |
◆ _gc
| void* X3D_TextureTransformGenerator::_gc |
◆ _hit
| int X3D_TextureTransformGenerator::_hit |
◆ _ichange
| int X3D_TextureTransformGenerator::_ichange |
◆ _intern
| struct X3D_GeomRep* X3D_TextureTransformGenerator::_intern |
◆ _nodeType
| int X3D_TextureTransformGenerator::_nodeType |
◆ _parentVector
| struct Vector* X3D_TextureTransformGenerator::_parentVector |
◆ _renderFlags
| int X3D_TextureTransformGenerator::_renderFlags |
◆ mapping
| struct Uni_String* X3D_TextureTransformGenerator::mapping |
◆ metadata
| struct X3D_Node* X3D_TextureTransformGenerator::metadata |
◆ mode
| struct Uni_String* X3D_TextureTransformGenerator::mode |
◆ parameter
| struct Multi_Float X3D_TextureTransformGenerator::parameter |
◆ referenceCount
| int X3D_TextureTransformGenerator::referenceCount |
The documentation for this struct was generated from the following file: