Definition at line 3548 of file Structs.h.
◆ __context_paused
| int X3D_AudioClip::__context_paused |
◆ __inittime
| double X3D_AudioClip::__inittime |
◆ __lasttime
| double X3D_AudioClip::__lasttime |
◆ __loadResource
| void* X3D_AudioClip::__loadResource |
◆ __loadstatus
| int X3D_AudioClip::__loadstatus |
◆ __oldEnabled
| int X3D_AudioClip::__oldEnabled |
◆ __sourceNumber
| int X3D_AudioClip::__sourceNumber |
◆ _change
| int X3D_AudioClip::_change |
◆ _context
| void* X3D_AudioClip::_context |
◆ _defaultContainer
| int X3D_AudioClip::_defaultContainer |
◆ _dist
| double X3D_AudioClip::_dist |
◆ _executionContext
| struct X3D_Node* X3D_AudioClip::_executionContext |
◆ _extent
| float X3D_AudioClip::_extent[6] |
◆ _fieldchange
| char* X3D_AudioClip::_fieldchange |
◆ _gc
◆ _hit
◆ _ichange
| int X3D_AudioClip::_ichange |
◆ _intern
◆ _nodeType
| int X3D_AudioClip::_nodeType |
◆ _parentResource
| void* X3D_AudioClip::_parentResource |
◆ _parentVector
| struct Vector* X3D_AudioClip::_parentVector |
◆ _renderFlags
| int X3D_AudioClip::_renderFlags |
◆ _self
| void* X3D_AudioClip::_self |
◆ autoRefresh
| double X3D_AudioClip::autoRefresh |
◆ autoRefreshTimeLimit
| double X3D_AudioClip::autoRefreshTimeLimit |
◆ description
◆ duration_changed
| double X3D_AudioClip::duration_changed |
◆ elapsedTime
| double X3D_AudioClip::elapsedTime |
◆ enabled
| int X3D_AudioClip::enabled |
◆ gain
| float X3D_AudioClip::gain |
◆ isActive
| int X3D_AudioClip::isActive |
◆ isPaused
| int X3D_AudioClip::isPaused |
◆ load
◆ loop
◆ metadata
| struct X3D_Node* X3D_AudioClip::metadata |
◆ pauseTime
| double X3D_AudioClip::pauseTime |
◆ pitch
| float X3D_AudioClip::pitch |
◆ referenceCount
| int X3D_AudioClip::referenceCount |
◆ resumeTime
| double X3D_AudioClip::resumeTime |
◆ startTime
| double X3D_AudioClip::startTime |
◆ stopTime
| double X3D_AudioClip::stopTime |
◆ tailTime
| double X3D_AudioClip::tailTime |
◆ url
The documentation for this struct was generated from the following file: