Definition at line 11316 of file Structs.h.
◆ _change
| int X3D_PhysicalMaterial::_change |
◆ _defaultContainer
| int X3D_PhysicalMaterial::_defaultContainer |
◆ _dist
| double X3D_PhysicalMaterial::_dist |
◆ _executionContext
| struct X3D_Node* X3D_PhysicalMaterial::_executionContext |
◆ _extent
| float X3D_PhysicalMaterial::_extent[6] |
◆ _fieldchange
| char* X3D_PhysicalMaterial::_fieldchange |
◆ _gc
| void* X3D_PhysicalMaterial::_gc |
◆ _hit
| int X3D_PhysicalMaterial::_hit |
◆ _ichange
| int X3D_PhysicalMaterial::_ichange |
◆ _intern
◆ _material
| void* X3D_PhysicalMaterial::_material |
◆ _nodeType
| int X3D_PhysicalMaterial::_nodeType |
◆ _parentVector
| struct Vector* X3D_PhysicalMaterial::_parentVector |
◆ _renderFlags
| int X3D_PhysicalMaterial::_renderFlags |
◆ baseColor
| struct SFColor X3D_PhysicalMaterial::baseColor |
◆ baseTexture
| struct X3D_Node* X3D_PhysicalMaterial::baseTexture |
◆ baseTextureMapping
| struct Uni_String* X3D_PhysicalMaterial::baseTextureMapping |
◆ emissiveColor
| struct SFColor X3D_PhysicalMaterial::emissiveColor |
◆ emissiveTexture
| struct X3D_Node* X3D_PhysicalMaterial::emissiveTexture |
◆ emissiveTextureMapping
| struct Uni_String* X3D_PhysicalMaterial::emissiveTextureMapping |
◆ metadata
| struct X3D_Node* X3D_PhysicalMaterial::metadata |
◆ metallic
| float X3D_PhysicalMaterial::metallic |
◆ metallicRoughnessTexture
| struct X3D_Node* X3D_PhysicalMaterial::metallicRoughnessTexture |
◆ metallicRoughnessTextureMapping
| struct Uni_String* X3D_PhysicalMaterial::metallicRoughnessTextureMapping |
◆ normalScale
| float X3D_PhysicalMaterial::normalScale |
◆ normalTexture
| struct X3D_Node* X3D_PhysicalMaterial::normalTexture |
◆ normalTextureMapping
| struct Uni_String* X3D_PhysicalMaterial::normalTextureMapping |
◆ occlusionStrength
| float X3D_PhysicalMaterial::occlusionStrength |
◆ occlusionTexture
| struct X3D_Node* X3D_PhysicalMaterial::occlusionTexture |
◆ occlusionTextureMapping
| struct Uni_String* X3D_PhysicalMaterial::occlusionTextureMapping |
◆ referenceCount
| int X3D_PhysicalMaterial::referenceCount |
◆ roughness
| float X3D_PhysicalMaterial::roughness |
◆ transparency
| float X3D_PhysicalMaterial::transparency |
The documentation for this struct was generated from the following file: