Definition at line 13159 of file Structs.h.
◆ _change
| int X3D_StreamAudioDestination::_change |
◆ _context
| void* X3D_StreamAudioDestination::_context |
◆ _defaultContainer
| int X3D_StreamAudioDestination::_defaultContainer |
◆ _dist
| double X3D_StreamAudioDestination::_dist |
◆ _executionContext
| struct X3D_Node* X3D_StreamAudioDestination::_executionContext |
◆ _extent
| float X3D_StreamAudioDestination::_extent[6] |
◆ _fieldchange
| char* X3D_StreamAudioDestination::_fieldchange |
◆ _gc
| void* X3D_StreamAudioDestination::_gc |
◆ _hit
| int X3D_StreamAudioDestination::_hit |
◆ _ichange
| int X3D_StreamAudioDestination::_ichange |
◆ _intern
| struct X3D_GeomRep* X3D_StreamAudioDestination::_intern |
◆ _nodeType
| int X3D_StreamAudioDestination::_nodeType |
◆ _parentVector
| struct Vector* X3D_StreamAudioDestination::_parentVector |
◆ _renderFlags
| int X3D_StreamAudioDestination::_renderFlags |
◆ _self
| void* X3D_StreamAudioDestination::_self |
◆ channelCount
| int X3D_StreamAudioDestination::channelCount |
◆ channelCountMode
| struct Uni_String* X3D_StreamAudioDestination::channelCountMode |
◆ channelInterpretation
| struct Uni_String* X3D_StreamAudioDestination::channelInterpretation |
◆ children
| struct Multi_Node X3D_StreamAudioDestination::children |
◆ description
| struct Uni_String* X3D_StreamAudioDestination::description |
◆ enabled
| int X3D_StreamAudioDestination::enabled |
◆ gain
| float X3D_StreamAudioDestination::gain |
◆ isActive
| int X3D_StreamAudioDestination::isActive |
◆ metadata
| struct X3D_Node* X3D_StreamAudioDestination::metadata |
◆ referenceCount
| int X3D_StreamAudioDestination::referenceCount |
◆ streamIdentifier
| struct Multi_String X3D_StreamAudioDestination::streamIdentifier |
The documentation for this struct was generated from the following file: