Definition at line 3347 of file Structs.h.
◆ _change
| int X3D_Analyser::_change |
◆ _context
| void* X3D_Analyser::_context |
◆ _defaultContainer
| int X3D_Analyser::_defaultContainer |
◆ _dist
| double X3D_Analyser::_dist |
◆ _executionContext
| struct X3D_Node* X3D_Analyser::_executionContext |
◆ _extent
| float X3D_Analyser::_extent[6] |
◆ _fieldchange
| char* X3D_Analyser::_fieldchange |
◆ _gc
◆ _hit
◆ _ichange
| int X3D_Analyser::_ichange |
◆ _intern
◆ _nodeType
| int X3D_Analyser::_nodeType |
◆ _parentVector
| struct Vector* X3D_Analyser::_parentVector |
◆ _renderFlags
| int X3D_Analyser::_renderFlags |
◆ _self
| void* X3D_Analyser::_self |
◆ byteFrequencyData
◆ byteTimeDomainData
◆ channelCount
| int X3D_Analyser::channelCount |
◆ channelCountMode
◆ channelInterpretation
| struct Uni_String* X3D_Analyser::channelInterpretation |
◆ children
◆ description
◆ elapsedTime
| double X3D_Analyser::elapsedTime |
◆ enabled
| int X3D_Analyser::enabled |
◆ fftSize
| int X3D_Analyser::fftSize |
◆ floatFrequencyData
◆ floatTimeDomainData
◆ frequencyBinCount
| int X3D_Analyser::frequencyBinCount |
◆ gain
◆ isActive
| int X3D_Analyser::isActive |
◆ isPaused
| int X3D_Analyser::isPaused |
◆ maxDecibels
| float X3D_Analyser::maxDecibels |
◆ metadata
◆ minDecibels
| float X3D_Analyser::minDecibels |
◆ pauseTime
| double X3D_Analyser::pauseTime |
◆ referenceCount
| int X3D_Analyser::referenceCount |
◆ resumeTime
| double X3D_Analyser::resumeTime |
◆ smoothingTimeConstant
| float X3D_Analyser::smoothingTimeConstant |
◆ startTime
| double X3D_Analyser::startTime |
◆ stopTime
| double X3D_Analyser::stopTime |
◆ tailTime
| double X3D_Analyser::tailTime |
The documentation for this struct was generated from the following file: