Definition at line 4347 of file Structs.h.
◆ _change
| int X3D_ChannelSplitter::_change |
◆ _context
| void* X3D_ChannelSplitter::_context |
◆ _defaultContainer
| int X3D_ChannelSplitter::_defaultContainer |
◆ _dist
| double X3D_ChannelSplitter::_dist |
◆ _executionContext
| struct X3D_Node* X3D_ChannelSplitter::_executionContext |
◆ _extent
| float X3D_ChannelSplitter::_extent[6] |
◆ _fieldchange
| char* X3D_ChannelSplitter::_fieldchange |
◆ _gc
| void* X3D_ChannelSplitter::_gc |
◆ _hit
| int X3D_ChannelSplitter::_hit |
◆ _ichange
| int X3D_ChannelSplitter::_ichange |
◆ _intern
◆ _nodeType
| int X3D_ChannelSplitter::_nodeType |
◆ _parentVector
| struct Vector* X3D_ChannelSplitter::_parentVector |
◆ _renderFlags
| int X3D_ChannelSplitter::_renderFlags |
◆ _self
| void* X3D_ChannelSplitter::_self |
◆ channelCount
| int X3D_ChannelSplitter::channelCount |
◆ channelCountMode
| struct Uni_String* X3D_ChannelSplitter::channelCountMode |
◆ channelInterpretation
| struct Uni_String* X3D_ChannelSplitter::channelInterpretation |
◆ children
◆ description
| struct Uni_String* X3D_ChannelSplitter::description |
◆ enabled
| int X3D_ChannelSplitter::enabled |
◆ gain
| float X3D_ChannelSplitter::gain |
◆ metadata
| struct X3D_Node* X3D_ChannelSplitter::metadata |
◆ referenceCount
| int X3D_ChannelSplitter::referenceCount |
The documentation for this struct was generated from the following file: