Definition at line 3596 of file Structs.h.
◆ _change
| int X3D_AudioDestination::_change |
◆ _context
| void* X3D_AudioDestination::_context |
◆ _defaultContainer
| int X3D_AudioDestination::_defaultContainer |
◆ _dist
| double X3D_AudioDestination::_dist |
◆ _executionContext
| struct X3D_Node* X3D_AudioDestination::_executionContext |
◆ _extent
| float X3D_AudioDestination::_extent[6] |
◆ _fieldchange
| char* X3D_AudioDestination::_fieldchange |
◆ _gc
| void* X3D_AudioDestination::_gc |
◆ _hit
| int X3D_AudioDestination::_hit |
◆ _ichange
| int X3D_AudioDestination::_ichange |
◆ _intern
◆ _nodeType
| int X3D_AudioDestination::_nodeType |
◆ _parentVector
| struct Vector* X3D_AudioDestination::_parentVector |
◆ _renderFlags
| int X3D_AudioDestination::_renderFlags |
◆ _self
| void* X3D_AudioDestination::_self |
◆ channelCount
| int X3D_AudioDestination::channelCount |
◆ channelCountMode
| struct Uni_String* X3D_AudioDestination::channelCountMode |
◆ channelInterpretation
| struct Uni_String* X3D_AudioDestination::channelInterpretation |
◆ children
◆ description
| struct Uni_String* X3D_AudioDestination::description |
◆ enabled
| int X3D_AudioDestination::enabled |
◆ gain
| float X3D_AudioDestination::gain |
◆ isActive
| int X3D_AudioDestination::isActive |
◆ maxChannelCount
| int X3D_AudioDestination::maxChannelCount |
◆ mediaDeviceID
| struct Uni_String* X3D_AudioDestination::mediaDeviceID |
◆ metadata
| struct X3D_Node* X3D_AudioDestination::metadata |
◆ referenceCount
| int X3D_AudioDestination::referenceCount |
The documentation for this struct was generated from the following file: