Definition at line 5024 of file Structs.h.
◆ _change
| int X3D_Convolver::_change |
◆ _context
| void* X3D_Convolver::_context |
◆ _defaultContainer
| int X3D_Convolver::_defaultContainer |
◆ _dist
| double X3D_Convolver::_dist |
◆ _executionContext
| struct X3D_Node* X3D_Convolver::_executionContext |
◆ _extent
| float X3D_Convolver::_extent[6] |
◆ _fieldchange
| char* X3D_Convolver::_fieldchange |
◆ _gc
◆ _hit
◆ _ichange
| int X3D_Convolver::_ichange |
◆ _intern
◆ _nodeType
| int X3D_Convolver::_nodeType |
◆ _parentVector
| struct Vector* X3D_Convolver::_parentVector |
◆ _renderFlags
| int X3D_Convolver::_renderFlags |
◆ _self
| void* X3D_Convolver::_self |
◆ buffer
◆ channelCount
| int X3D_Convolver::channelCount |
◆ channelCountMode
| struct Uni_String* X3D_Convolver::channelCountMode |
◆ channelInterpretation
| struct Uni_String* X3D_Convolver::channelInterpretation |
◆ children
◆ description
◆ elapsedTime
| double X3D_Convolver::elapsedTime |
◆ enabled
| int X3D_Convolver::enabled |
◆ gain
| float X3D_Convolver::gain |
◆ isActive
| int X3D_Convolver::isActive |
◆ isPaused
| int X3D_Convolver::isPaused |
◆ metadata
| struct X3D_Node* X3D_Convolver::metadata |
◆ normalize
| int X3D_Convolver::normalize |
◆ pauseTime
| double X3D_Convolver::pauseTime |
◆ referenceCount
| int X3D_Convolver::referenceCount |
◆ resumeTime
| double X3D_Convolver::resumeTime |
◆ startTime
| double X3D_Convolver::startTime |
◆ stopTime
| double X3D_Convolver::stopTime |
◆ tailTime
| double X3D_Convolver::tailTime |
The documentation for this struct was generated from the following file: