Definition at line 7605 of file Structs.h.
◆ _change
int X3D_HAnimPermuter::_change |
◆ _defaultContainer
int X3D_HAnimPermuter::_defaultContainer |
◆ _dist
double X3D_HAnimPermuter::_dist |
◆ _executionContext
struct X3D_Node* X3D_HAnimPermuter::_executionContext |
◆ _extent
float X3D_HAnimPermuter::_extent[6] |
◆ _fieldchange
char* X3D_HAnimPermuter::_fieldchange |
◆ _gc
void* X3D_HAnimPermuter::_gc |
◆ _hit
int X3D_HAnimPermuter::_hit |
◆ _ichange
int X3D_HAnimPermuter::_ichange |
◆ _intern
◆ _nodeType
int X3D_HAnimPermuter::_nodeType |
◆ _parentVector
struct Vector* X3D_HAnimPermuter::_parentVector |
◆ _play
◆ _renderFlags
int X3D_HAnimPermuter::_renderFlags |
◆ compute
int X3D_HAnimPermuter::compute |
◆ description
◆ humanoid
struct X3D_Node* X3D_HAnimPermuter::humanoid |
◆ humanoids
◆ index
int X3D_HAnimPermuter::index |
◆ metadata
struct X3D_Node* X3D_HAnimPermuter::metadata |
◆ motions
◆ permutations
◆ referenceCount
int X3D_HAnimPermuter::referenceCount |
The documentation for this struct was generated from the following file: