1#ifndef COIN_SOSHADOWSTYLEELEMENT_H
2#define COIN_SOSHADOWSTYLEELEMENT_H
27#include <Inventor/elements/SoInt32Element.h>
29class COIN_DLL_API SoShadowStyleElement :
public SoInt32Element {
30 typedef SoInt32Element inherited;
32 SO_ELEMENT_HEADER(SoShadowStyleElement);
36 virtual ~SoShadowStyleElement();
43 CASTS_SHADOW_AND_SHADOWED = CASTS_SHADOW|SHADOWED
46 virtual void init(SoState * state);
48 static void set(SoState *
const state,
SoNode *
const node,
49 const int styleflags);
50 static void set(SoState *
const state,
const int styleflags);
51 static int get(SoState *
const state);
static void initClass(void)
Definition SoElement.cpp:507
virtual void init(SoState *state)
FIXME: write doc.
Definition SoInt32Element.cpp:151
static int32_t get(const int index, SoState *const state)
FIXME: write doc.
Definition SoInt32Element.cpp:130
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
static int getDefault(void)
FIXME: write doc.
Definition SoShadowStyleElement.cpp:100
static void set(SoState *const state, SoNode *const node, const int styleflags)
FIXME: write doc.
Definition SoShadowStyleElement.cpp:65
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