24#ifndef COIN_SOVRMLINDEXEDLINESET_H
25#define COIN_SOVRMLINDEXEDLINESET_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/VRMLnodes/SoVRMLIndexedLine.h>
30#ifndef SO_END_LINE_INDEX
31#define SO_END_LINE_INDEX (-1)
35class COIN_DLL_API SoVRMLIndexedLineSet :
public SoVRMLIndexedLine
37 typedef SoVRMLIndexedLine inherited;
38 SO_NODE_HEADER(SoVRMLIndexedLineSet);
42 SoVRMLIndexedLineSet(
void);
49 virtual ~SoVRMLIndexedLineSet();
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:67
static void initClass(void)
Definition SoBase.cpp:455
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:39
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:34
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:32
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1439
virtual void generatePrimitives(SoAction *action)=0
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition VertexLine.cpp:115
virtual void GLRender(SoGLRenderAction *action)
Definition VertexLine.cpp:102
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