27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoTransformation.h>
29#include <Inventor/fields/SoSFEnum.h>
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:67
static void initClass(void)
Definition SoBase.cpp:455
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:70
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:39
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:34
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:35
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:32
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoNode.cpp:846
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:817
virtual void doAction(SoAction *action)
Definition SoNode.cpp:761
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:974
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoNode.cpp:1001
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1057
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:904
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:32
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:31
SoUnits(void)
Definition SoUnits.cpp:104
Units
Definition SoUnits.h:42
SoSFEnum units
Definition SoUnits.h:59