1#ifndef COIN_SODRAGGER_H
2#define COIN_SODRAGGER_H
27#include <Inventor/nodekits/SoInteractionKit.h>
28#include <Inventor/fields/SoSFBool.h>
29#include <Inventor/lists/SoCallbackList.h>
30#include <Inventor/SbMatrix.h>
31#include <Inventor/SbVec3f.h>
32#include <Inventor/SbVec2s.h>
33#include <Inventor/SbViewVolume.h>
34#include <Inventor/SbViewportRegion.h>
37 #include <Inventor/nodes/SoScale.h>
50typedef void SoDraggerCB(
void * data,
SoDragger * dragger);
58 SO_KIT_CATALOG_ENTRY_HEADER(motionMatrix);
74 void addStartCallback(SoDraggerCB * func,
void * data = NULL);
75 void removeStartCallback(SoDraggerCB * func,
void * data = NULL);
76 void addMotionCallback(SoDraggerCB * func,
void * data = NULL);
77 void removeMotionCallback(SoDraggerCB * func,
void * data = NULL);
78 void addFinishCallback(SoDraggerCB * func,
void * data = NULL);
79 void removeFinishCallback(SoDraggerCB * func,
void * data = NULL);
80 void addValueChangedCallback(SoDraggerCB * func,
void * data = NULL);
81 void removeValueChangedCallback(SoDraggerCB * func,
void * data = NULL);
82 void setMinGesture(
int pixels);
83 int getMinGesture(
void)
const;
84 SbBool enableValueChangedCallbacks(SbBool newval);
85 const SbMatrix & getMotionMatrix(
void);
86 void addOtherEventCallback(SoDraggerCB * func,
void * data = NULL);
87 void removeOtherEventCallback(SoDraggerCB * func,
void * data = NULL);
88 void registerChildDragger(
SoDragger * child);
89 void unregisterChildDragger(
SoDragger * child);
90 void registerChildDraggerMovingIndependently(
SoDragger * child);
91 void unregisterChildDraggerMovingIndependently(
SoDragger * child);
92 SbMatrix getLocalToWorldMatrix(
void);
93 SbMatrix getWorldToLocalMatrix(
void);
94 SbVec3f getLocalStartingPoint(
void);
95 SbVec3f getWorldStartingPoint(
void);
96 void getPartToLocalMatrix(
const SbName & partname,
SbMatrix & parttolocalmatrix,
SbMatrix & localtopartmatrix);
97 void transformMatrixLocalToWorld(
const SbMatrix & frommatrix,
SbMatrix & tomatrix);
98 void transformMatrixWorldToLocal(
const SbMatrix & frommatrix,
SbMatrix & tomatrix);
99 void transformMatrixToLocalSpace(
const SbMatrix & frommatrix,
SbMatrix & tomatrix,
const SbName & fromspacepartname);
100 void setMotionMatrix(
const SbMatrix & newmatrix);
101 void valueChanged(
void);
102 const SbMatrix & getStartMotionMatrix(
void);
103 virtual void saveStartParameters(
void);
104 const SoPath * getPickPath(
void)
const;
105 const SoEvent * getEvent(
void)
const;
106 SoPath * createPathToThis(
void);
107 const SoPath * getSurrogatePartPickedOwner(
void)
const;
108 const SbName & getSurrogatePartPickedName(
void)
const;
109 const SoPath * getSurrogatePartPickedPath(
void)
const;
111 void setStartingPoint(
const SbVec3f & newpoint);
118 void setTempPathToThis(
const SoPath * somethingclose);
121 void workFieldsIntoTransform(
SbMatrix & mtx);
122 void setFrontOnProjector(ProjectorFrontSetting newval);
123 ProjectorFrontSetting getFrontOnProjector(
void)
const;
125 static void setMinScale(
float newminscale);
126 static float getMinScale(
void);
140 SbVec2f getNormalizedLocaterPosition(
void);
141 SbVec2s getLocaterPosition(
void);
142 SbVec2s getStartLocaterPosition(
void)
const;
143 void setStartLocaterPosition(
SbVec2s p);
144 SbBool isAdequateConstraintMotion(
void);
145 virtual SbBool shouldGrabBasedOnSurrogate(
const SoPath * pickpath,
const SoPath * surrogatepath);
146 void setCameraInfo(
SoAction * action);
149 void setIgnoreInBbox(SbBool newval);
150 SbBool isIgnoreInBbox(
void);
152 void setActiveChildDragger(
SoDragger * newchilddragger);
153 SoDragger * getActiveChildDragger(
void)
const;
156 static void childTransferMotionAndValueChangedCB(
void *,
SoDragger *);
157 static void childValueChangedCB(
void *,
SoDragger *);
158 static void childStartCB(
void *,
SoDragger *);
159 static void childMotionCB(
void *,
SoDragger *);
160 static void childFinishCB(
void *,
SoDragger *);
161 static void childOtherEventCB(
void *,
SoDragger *);
166 void updateDraggerCache(
const SoPath * path);
169 void updateElements(
class SoState * state);
170 SbBool isPicked(
SoPath * path);
172 static float minscale;
174 class SoDraggerP * pimpl;
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:37
The SbName class stores strings by reference.
Definition SbName.h:31
The SbRotation class represents a rotation in 3D space.
Definition SbRotation.h:33
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:36
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition SbVec2s.h:37
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:37
The SbViewVolume class is a viewing volume in 3D space.
Definition SbViewVolume.h:41
The SbViewportRegion class is a viewport within a full window.
Definition SbViewportRegion.h:31
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:67
virtual void write(SoWriteAction *action)
Definition SoBaseKit.cpp:1115
virtual void callback(SoCallbackAction *action)
Definition SoBaseKit.cpp:1000
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoBaseKit.cpp:1014
virtual void GLRender(SoGLRenderAction *action)
Definition SoBaseKit.cpp:1007
virtual void rayPick(SoRayPickAction *action)
Definition SoBaseKit.cpp:1066
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoBaseKit.cpp:1375
virtual void handleEvent(SoHandleEventAction *action)
Definition SoBaseKit.cpp:1059
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoBaseKit.cpp:1037
virtual void search(SoSearchAction *action)
Definition SoBaseKit.cpp:1083
static void initClass(void)
Definition SoBase.cpp:455
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:70
The SoDragger class is the base class for all draggers.
Definition SoDragger.h:53
SoSFBool isActive
Definition SoDragger.h:61
SoDragger(void)
Definition SoDragger.cpp:339
ProjectorFrontSetting
Definition SoDragger.h:63
@ BACK
Definition SoDragger.h:63
@ USE_PICK
Definition SoDragger.h:63
@ FRONT
Definition SoDragger.h:63
The SoEvent class is the base class for all Coin events.
Definition SoEvent.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:39
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:34
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:35
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:32
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:36
virtual void setDefaultOnNonWritingFields()
Definition SoInteractionKit.cpp:687
SoInteractionKit(void)
Definition SoInteractionKit.cpp:192
static void initClasses(void)
Definition SoNode.cpp:519
virtual void grabEventsCleanup(void)
Definition SoNode.cpp:1284
virtual void grabEventsSetup(void)
Definition SoNode.cpp:1275
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:43
The SoPickedPoint class is used for specifying picked points.
Definition SoPickedPoint.h:39
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:40
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:30
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:32
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:31