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SoTextureUnit.h
1#ifndef COIN_SOTEXTUREUNIT_H
2#define COIN_SOTEXTUREUNIT_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Systems in Motion about acquiring
18 * a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/fields/SoSFInt32.h>
29#include <Inventor/fields/SoSFEnum.h>
30
31class COIN_DLL_API SoTextureUnit : public SoNode {
32 typedef SoNode inherited;
33
34 SO_NODE_HEADER(SoTextureUnit);
35
36public:
37 static void initClass(void);
38 SoTextureUnit(void);
39
44
47
48 virtual void doAction(SoAction * action);
49 virtual void callback(SoCallbackAction * action);
50 virtual void GLRender(SoGLRenderAction * action);
51 virtual void pick(SoPickAction * action);
52
53 static uint32_t getMaxTextureUnit(void);
54protected:
55 virtual ~SoTextureUnit();
56};
57
58#endif // !COIN_SOTEXTUREUNIT_H
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:67
static void initClass(void)
Definition SoBase.cpp:455
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:70
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:39
SoNode(void)
Definition SoNode.cpp:332
virtual void doAction(SoAction *action)
Definition SoNode.cpp:761
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:974
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1057
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:904
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:32
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:31
The SoSFInt32 class is a container for a 32-bit integer value.
Definition SoSFInt32.h:30
MappingMethod
Definition SoTextureUnit.h:40
@ BUMP_MAPPING
Definition SoTextureUnit.h:41
@ IMAGE_MAPPING
Definition SoTextureUnit.h:42
SoSFInt32 unit
Definition SoTextureUnit.h:45
SoSFEnum mappingMethod
Definition SoTextureUnit.h:46
static uint32_t getMaxTextureUnit(void)
Definition SoTextureUnit.cpp:194
SoTextureUnit(void)
Definition SoTextureUnit.cpp:99

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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