1#ifndef COIN_SBCYLINDERSHEETPROJECTOR_H
2#define COIN_SBCYLINDERSHEETPROJECTOR_H
27#include <Inventor/projectors/SbCylinderProjector.h>
28#include <Inventor/SbPlane.h>
29#include <Inventor/SbRotation.h>
37 const SbBool orienttoeye = TRUE);
virtual SbVec3f project(const SbVec2f &point)=0
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)=0
SbCylinderProjector(const SbBool orienttoeye)
Definition SbCylinderProjector.cpp:79
SbVec3f planeDir
Definition SbCylinderSheetProjector.h:48
SbPlane tolPlane
Definition SbCylinderSheetProjector.h:49
SbCylinderSheetProjector(const SbBool orienttoeye=1)
Definition SbCylinderSheetProjector.cpp:61
virtual void setupPlane(void)
Definition SbCylinderSheetProjector.cpp:185
SbVec3f workingProjPoint
Definition SbCylinderSheetProjector.h:47
The SbCylinder class is a representation of a cylinder.
Definition SbCylinder.h:32
The SbPlane class represents a plane in 3D space.
Definition SbPlane.h:34
SbProjector(void)
Definition SbProjector.cpp:100
virtual SbProjector * copy(void) const =0
The SbRotation class represents a rotation in 3D space.
Definition SbRotation.h:33
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:36
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:37
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