1#ifndef COIN_SOTEXTUREUNIT_H
2#define COIN_SOTEXTUREUNIT_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/fields/SoSFInt32.h>
29#include <Inventor/fields/SoSFEnum.h>
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:67
static void initClass(void)
Definition SoBase.cpp:455
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:70
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:39
SoNode(void)
Definition SoNode.cpp:332
virtual void doAction(SoAction *action)
Definition SoNode.cpp:761
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:974
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1057
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:904
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:32
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:31
The SoSFInt32 class is a container for a 32-bit integer value.
Definition SoSFInt32.h:30
MappingMethod
Definition SoTextureUnit.h:40
@ BUMP_MAPPING
Definition SoTextureUnit.h:41
@ IMAGE_MAPPING
Definition SoTextureUnit.h:42
SoSFInt32 unit
Definition SoTextureUnit.h:45
SoSFEnum mappingMethod
Definition SoTextureUnit.h:46
static uint32_t getMaxTextureUnit(void)
Definition SoTextureUnit.cpp:194
SoTextureUnit(void)
Definition SoTextureUnit.cpp:99