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SoMFNode.h
1#ifndef COIN_SOMFNODE_H
2#define COIN_SOMFNODE_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Systems in Motion about acquiring
18 * a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/fields/SoMField.h>
28#include <Inventor/fields/SoSubField.h>
29
30class SoNode;
31
32class COIN_DLL_API SoMFNode : public SoMField {
33 typedef SoMField inherited;
34
35 SO_MFIELD_HEADER(SoMFNode, SoNode *, SoNode *);
36
37public:
38 static void initClass(void);
39
40 virtual void fixCopy(SbBool copyconnections);
41 virtual SbBool referencesCopy(void) const;
42
43 void addNode(SoNode * node);
44 void insertNode(SoNode * node, int idx);
45 SoNode * getNode(int idx) const;
46 int findNode(const SoNode * node) const;
47 int getNumNodes(void) const;
48 void removeNode(int index);
49 void removeNode(SoNode * node);
50 void removeAllNodes(void);
51 void replaceNode(int idx, SoNode * newnode);
52 void replaceNode(SoNode * oldnode, SoNode * newnode);
53
54 virtual void deleteValues(int start, int num = -1);
55 virtual void insertSpace(int start, int num);
56
57private:
58 virtual void countWriteRefs(SoOutput * out) const;
59};
60
61#endif // !COIN_SOMFNODE_H
virtual SbBool referencesCopy(void) const
Definition SoField.cpp:1666
virtual void fixCopy(SbBool copyconnections)
Definition SoField.cpp:1651
virtual void countWriteRefs(SoOutput *out) const
Definition SoField.cpp:2005
static void initClass(void)
Definition SoField.cpp:600
void insertNode(SoNode *node, int idx)
Definition SoMFNode.cpp:476
int findNode(const SoNode *node) const
Definition SoMFNode.cpp:506
SoNode * getNode(int idx) const
Definition SoMFNode.cpp:491
void removeNode(int index)
Definition SoMFNode.cpp:537
void replaceNode(int idx, SoNode *newnode)
Definition SoMFNode.cpp:577
void addNode(SoNode *node)
Definition SoMFNode.cpp:463
virtual void insertSpace(int start, int num)
void removeAllNodes(void)
Definition SoMFNode.cpp:565
virtual void deleteValues(int start, int num=-1)
int getNumNodes(void) const
Definition SoMFNode.cpp:524
SoMField(void)
Definition SoMField.cpp:305
int num
Definition SoMField.h:65
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
The SoOutput class is an abstraction of an output stream.
Definition SoOutput.h:42

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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