1#ifndef COIN_SOSPOTLIGHTMANIP_H
2#define COIN_SOSPOTLIGHTMANIP_H
27#include <Inventor/nodes/SoSpotLight.h>
28#include <Inventor/tools/SbLazyPimplPtr.h>
39class SoSpotLightManipP;
47 static void initClass(
void);
71 SbBool copyconnections);
84 void attachSensors(
const SbBool onoff);
87 SbLazyPimplPtr<SoSpotLightManipP> pimpl;
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:68
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:71
The SoChildList class is a container for node children.
Definition SoChildList.h:33
The SoDragger class is the base class for all draggers.
Definition SoDragger.h:55
The SoFieldContainer class is a base class for all classes that contain fields.
Definition SoFieldContainer.h:34
The SoFieldSensor class detects changes to a field.
Definition SoFieldSensor.h:29
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:36
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:37
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:37
virtual void callback(SoCallbackAction *action)
Definition SoLight.cpp:131
virtual SoChildList * getChildren(void) const
Definition SoNode.cpp:1293
virtual void handleEvent(SoHandleEventAction *action)
Definition SoNode.cpp:1059
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:841
virtual void doAction(SoAction *action)
Definition SoNode.cpp:785
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoNode.cpp:1029
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition SoNode.cpp:1410
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1085
virtual void search(SoSearchAction *action)
Definition SoNode.cpp:1148
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:43
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:34
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:35
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:34
SoFieldSensor * locationFieldSensor
Definition SoSpotLightManip.h:77
SoChildList * children
Definition SoSpotLightManip.h:81
SoDragger * getDragger(void)
Definition SoSpotLightManip.cpp:174
static void valueChangedCB(void *f, SoDragger *d)
Definition SoSpotLightManip.cpp:380
SoFieldSensor * colorFieldSensor
Definition SoSpotLightManip.h:80
SoFieldSensor * directionFieldSensor
Definition SoSpotLightManip.h:78
SbBool replaceManip(SoPath *p, SoSpotLight *newone) const
Definition commoncode.cpp:167
SoSpotLightManip(void)
Definition SoSpotLightManip.cpp:110
static void transferFieldValues(const SoSpotLight *from, SoSpotLight *to)
Definition SoSpotLightManip.cpp:474
SbBool replaceNode(SoPath *p)
Definition SoSpotLightManip.cpp:196
void setDragger(SoDragger *newdragger)
Definition SoSpotLightManip.cpp:151
SoFieldSensor * angleFieldSensor
Definition SoSpotLightManip.h:79
static void fieldSensorCB(void *f, SoSensor *d)
Definition SoSpotLightManip.cpp:420
virtual void GLRender(SoGLRenderAction *action)
Definition SoSpotLight.cpp:139
SoSpotLight(void)
Definition SoSpotLight.cpp:113
#define SO_NODE_HEADER(classname)
Definition macros.dox:43