13 #include "lcf/rpg/moveroute.h"
18 std::ostream&
operator<<(std::ostream& os,
const MoveRoute& obj) {
20 os <<
"move_commands=";
21 for (
size_t i = 0; i < obj.move_commands.size(); ++i) {
22 os << (i == 0 ?
"[" :
", ") << obj.move_commands[i];
25 os <<
", repeat="<< obj.repeat;
26 os <<
", skippable="<< obj.skippable;
std::ostream & operator<<(std::ostream &os, const Actor &obj)