liblcf
ldb_terms.cpp
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1 /* !!!! GENERATED FILE - DO NOT EDIT !!!!
2  * --------------------------------------
3  *
4  * This file is part of liblcf. Copyright (c) 2021 liblcf authors.
5  * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6  *
7  * liblcf is Free/Libre Open Source Software, released under the MIT License.
8  * For the full copyright and license information, please view the COPYING
9  * file that was distributed with this source code.
10  */
11 
12 // Headers
13 #include "lcf/ldb/reader.h"
14 #include "lcf/ldb/chunks.h"
15 #include "reader_struct_impl.h"
16 
17 namespace lcf {
18 
19 // Read Terms.
20 
21 template <>
22 char const* const Struct<rpg::Terms>::name = "Terms";
23 static TypedField<rpg::Terms, DBString> static_encounter(
24  &rpg::Terms::encounter,
25  LDB_Reader::ChunkTerms::encounter,
26  "encounter",
27  1,
28  0
29 );
30 static TypedField<rpg::Terms, DBString> static_special_combat(
31  &rpg::Terms::special_combat,
32  LDB_Reader::ChunkTerms::special_combat,
33  "special_combat",
34  1,
35  0
36 );
37 static TypedField<rpg::Terms, DBString> static_escape_success(
38  &rpg::Terms::escape_success,
39  LDB_Reader::ChunkTerms::escape_success,
40  "escape_success",
41  1,
42  0
43 );
44 static TypedField<rpg::Terms, DBString> static_escape_failure(
45  &rpg::Terms::escape_failure,
46  LDB_Reader::ChunkTerms::escape_failure,
47  "escape_failure",
48  1,
49  0
50 );
51 static TypedField<rpg::Terms, DBString> static_victory(
52  &rpg::Terms::victory,
53  LDB_Reader::ChunkTerms::victory,
54  "victory",
55  1,
56  0
57 );
58 static TypedField<rpg::Terms, DBString> static_defeat(
59  &rpg::Terms::defeat,
60  LDB_Reader::ChunkTerms::defeat,
61  "defeat",
62  1,
63  0
64 );
65 static TypedField<rpg::Terms, DBString> static_exp_received(
66  &rpg::Terms::exp_received,
67  LDB_Reader::ChunkTerms::exp_received,
68  "exp_received",
69  1,
70  0
71 );
72 static TypedField<rpg::Terms, DBString> static_gold_recieved_a(
73  &rpg::Terms::gold_recieved_a,
74  LDB_Reader::ChunkTerms::gold_recieved_a,
75  "gold_recieved_a",
76  1,
77  0
78 );
79 static TypedField<rpg::Terms, DBString> static_gold_recieved_b(
80  &rpg::Terms::gold_recieved_b,
81  LDB_Reader::ChunkTerms::gold_recieved_b,
82  "gold_recieved_b",
83  1,
84  0
85 );
86 static TypedField<rpg::Terms, DBString> static_item_recieved(
87  &rpg::Terms::item_recieved,
88  LDB_Reader::ChunkTerms::item_recieved,
89  "item_recieved",
90  1,
91  0
92 );
93 static TypedField<rpg::Terms, DBString> static_attacking(
94  &rpg::Terms::attacking,
95  LDB_Reader::ChunkTerms::attacking,
96  "attacking",
97  1,
98  0
99 );
100 static TypedField<rpg::Terms, DBString> static_enemy_critical(
101  &rpg::Terms::enemy_critical,
102  LDB_Reader::ChunkTerms::enemy_critical,
103  "enemy_critical",
104  1,
105  0
106 );
107 static TypedField<rpg::Terms, DBString> static_actor_critical(
108  &rpg::Terms::actor_critical,
109  LDB_Reader::ChunkTerms::actor_critical,
110  "actor_critical",
111  1,
112  0
113 );
114 static TypedField<rpg::Terms, DBString> static_defending(
115  &rpg::Terms::defending,
116  LDB_Reader::ChunkTerms::defending,
117  "defending",
118  1,
119  0
120 );
121 static TypedField<rpg::Terms, DBString> static_observing(
122  &rpg::Terms::observing,
123  LDB_Reader::ChunkTerms::observing,
124  "observing",
125  1,
126  0
127 );
128 static TypedField<rpg::Terms, DBString> static_focus(
129  &rpg::Terms::focus,
130  LDB_Reader::ChunkTerms::focus,
131  "focus",
132  1,
133  0
134 );
135 static TypedField<rpg::Terms, DBString> static_autodestruction(
136  &rpg::Terms::autodestruction,
137  LDB_Reader::ChunkTerms::autodestruction,
138  "autodestruction",
139  1,
140  0
141 );
142 static TypedField<rpg::Terms, DBString> static_enemy_escape(
143  &rpg::Terms::enemy_escape,
144  LDB_Reader::ChunkTerms::enemy_escape,
145  "enemy_escape",
146  1,
147  0
148 );
149 static TypedField<rpg::Terms, DBString> static_enemy_transform(
150  &rpg::Terms::enemy_transform,
151  LDB_Reader::ChunkTerms::enemy_transform,
152  "enemy_transform",
153  1,
154  0
155 );
156 static TypedField<rpg::Terms, DBString> static_enemy_damaged(
157  &rpg::Terms::enemy_damaged,
158  LDB_Reader::ChunkTerms::enemy_damaged,
159  "enemy_damaged",
160  1,
161  0
162 );
163 static TypedField<rpg::Terms, DBString> static_enemy_undamaged(
164  &rpg::Terms::enemy_undamaged,
165  LDB_Reader::ChunkTerms::enemy_undamaged,
166  "enemy_undamaged",
167  1,
168  0
169 );
170 static TypedField<rpg::Terms, DBString> static_actor_damaged(
171  &rpg::Terms::actor_damaged,
172  LDB_Reader::ChunkTerms::actor_damaged,
173  "actor_damaged",
174  1,
175  0
176 );
177 static TypedField<rpg::Terms, DBString> static_actor_undamaged(
178  &rpg::Terms::actor_undamaged,
179  LDB_Reader::ChunkTerms::actor_undamaged,
180  "actor_undamaged",
181  1,
182  0
183 );
184 static TypedField<rpg::Terms, DBString> static_skill_failure_a(
185  &rpg::Terms::skill_failure_a,
186  LDB_Reader::ChunkTerms::skill_failure_a,
187  "skill_failure_a",
188  1,
189  0
190 );
191 static TypedField<rpg::Terms, DBString> static_skill_failure_b(
192  &rpg::Terms::skill_failure_b,
193  LDB_Reader::ChunkTerms::skill_failure_b,
194  "skill_failure_b",
195  1,
196  0
197 );
198 static TypedField<rpg::Terms, DBString> static_skill_failure_c(
199  &rpg::Terms::skill_failure_c,
200  LDB_Reader::ChunkTerms::skill_failure_c,
201  "skill_failure_c",
202  1,
203  0
204 );
205 static TypedField<rpg::Terms, DBString> static_dodge(
206  &rpg::Terms::dodge,
207  LDB_Reader::ChunkTerms::dodge,
208  "dodge",
209  1,
210  0
211 );
212 static TypedField<rpg::Terms, DBString> static_use_item(
213  &rpg::Terms::use_item,
214  LDB_Reader::ChunkTerms::use_item,
215  "use_item",
216  1,
217  0
218 );
219 static TypedField<rpg::Terms, DBString> static_hp_recovery(
220  &rpg::Terms::hp_recovery,
221  LDB_Reader::ChunkTerms::hp_recovery,
222  "hp_recovery",
223  1,
224  0
225 );
226 static TypedField<rpg::Terms, DBString> static_parameter_increase(
227  &rpg::Terms::parameter_increase,
228  LDB_Reader::ChunkTerms::parameter_increase,
229  "parameter_increase",
230  1,
231  0
232 );
233 static TypedField<rpg::Terms, DBString> static_parameter_decrease(
234  &rpg::Terms::parameter_decrease,
235  LDB_Reader::ChunkTerms::parameter_decrease,
236  "parameter_decrease",
237  1,
238  0
239 );
240 static TypedField<rpg::Terms, DBString> static_enemy_hp_absorbed(
241  &rpg::Terms::enemy_hp_absorbed,
242  LDB_Reader::ChunkTerms::enemy_hp_absorbed,
243  "enemy_hp_absorbed",
244  1,
245  0
246 );
247 static TypedField<rpg::Terms, DBString> static_actor_hp_absorbed(
248  &rpg::Terms::actor_hp_absorbed,
249  LDB_Reader::ChunkTerms::actor_hp_absorbed,
250  "actor_hp_absorbed",
251  1,
252  0
253 );
254 static TypedField<rpg::Terms, DBString> static_resistance_increase(
255  &rpg::Terms::resistance_increase,
256  LDB_Reader::ChunkTerms::resistance_increase,
257  "resistance_increase",
258  1,
259  0
260 );
261 static TypedField<rpg::Terms, DBString> static_resistance_decrease(
262  &rpg::Terms::resistance_decrease,
263  LDB_Reader::ChunkTerms::resistance_decrease,
264  "resistance_decrease",
265  1,
266  0
267 );
268 static TypedField<rpg::Terms, DBString> static_level_up(
269  &rpg::Terms::level_up,
270  LDB_Reader::ChunkTerms::level_up,
271  "level_up",
272  1,
273  0
274 );
275 static TypedField<rpg::Terms, DBString> static_skill_learned(
276  &rpg::Terms::skill_learned,
277  LDB_Reader::ChunkTerms::skill_learned,
278  "skill_learned",
279  1,
280  0
281 );
282 static TypedField<rpg::Terms, DBString> static_battle_start(
283  &rpg::Terms::battle_start,
284  LDB_Reader::ChunkTerms::battle_start,
285  "battle_start",
286  1,
287  1
288 );
289 static TypedField<rpg::Terms, DBString> static_miss(
290  &rpg::Terms::miss,
291  LDB_Reader::ChunkTerms::miss,
292  "miss",
293  1,
294  1
295 );
296 static TypedField<rpg::Terms, DBString> static_shop_greeting1(
297  &rpg::Terms::shop_greeting1,
298  LDB_Reader::ChunkTerms::shop_greeting1,
299  "shop_greeting1",
300  1,
301  0
302 );
303 static TypedField<rpg::Terms, DBString> static_shop_regreeting1(
304  &rpg::Terms::shop_regreeting1,
305  LDB_Reader::ChunkTerms::shop_regreeting1,
306  "shop_regreeting1",
307  1,
308  0
309 );
310 static TypedField<rpg::Terms, DBString> static_shop_buy1(
311  &rpg::Terms::shop_buy1,
312  LDB_Reader::ChunkTerms::shop_buy1,
313  "shop_buy1",
314  1,
315  0
316 );
317 static TypedField<rpg::Terms, DBString> static_shop_sell1(
318  &rpg::Terms::shop_sell1,
319  LDB_Reader::ChunkTerms::shop_sell1,
320  "shop_sell1",
321  1,
322  0
323 );
324 static TypedField<rpg::Terms, DBString> static_shop_leave1(
325  &rpg::Terms::shop_leave1,
326  LDB_Reader::ChunkTerms::shop_leave1,
327  "shop_leave1",
328  1,
329  0
330 );
331 static TypedField<rpg::Terms, DBString> static_shop_buy_select1(
332  &rpg::Terms::shop_buy_select1,
333  LDB_Reader::ChunkTerms::shop_buy_select1,
334  "shop_buy_select1",
335  1,
336  0
337 );
338 static TypedField<rpg::Terms, DBString> static_shop_buy_number1(
339  &rpg::Terms::shop_buy_number1,
340  LDB_Reader::ChunkTerms::shop_buy_number1,
341  "shop_buy_number1",
342  1,
343  0
344 );
345 static TypedField<rpg::Terms, DBString> static_shop_purchased1(
346  &rpg::Terms::shop_purchased1,
347  LDB_Reader::ChunkTerms::shop_purchased1,
348  "shop_purchased1",
349  1,
350  0
351 );
352 static TypedField<rpg::Terms, DBString> static_shop_sell_select1(
353  &rpg::Terms::shop_sell_select1,
354  LDB_Reader::ChunkTerms::shop_sell_select1,
355  "shop_sell_select1",
356  1,
357  0
358 );
359 static TypedField<rpg::Terms, DBString> static_shop_sell_number1(
360  &rpg::Terms::shop_sell_number1,
361  LDB_Reader::ChunkTerms::shop_sell_number1,
362  "shop_sell_number1",
363  1,
364  0
365 );
366 static TypedField<rpg::Terms, DBString> static_shop_sold1(
367  &rpg::Terms::shop_sold1,
368  LDB_Reader::ChunkTerms::shop_sold1,
369  "shop_sold1",
370  1,
371  0
372 );
373 static TypedField<rpg::Terms, DBString> static_shop_greeting2(
374  &rpg::Terms::shop_greeting2,
375  LDB_Reader::ChunkTerms::shop_greeting2,
376  "shop_greeting2",
377  1,
378  0
379 );
380 static TypedField<rpg::Terms, DBString> static_shop_regreeting2(
381  &rpg::Terms::shop_regreeting2,
382  LDB_Reader::ChunkTerms::shop_regreeting2,
383  "shop_regreeting2",
384  1,
385  0
386 );
387 static TypedField<rpg::Terms, DBString> static_shop_buy2(
388  &rpg::Terms::shop_buy2,
389  LDB_Reader::ChunkTerms::shop_buy2,
390  "shop_buy2",
391  1,
392  0
393 );
394 static TypedField<rpg::Terms, DBString> static_shop_sell2(
395  &rpg::Terms::shop_sell2,
396  LDB_Reader::ChunkTerms::shop_sell2,
397  "shop_sell2",
398  1,
399  0
400 );
401 static TypedField<rpg::Terms, DBString> static_shop_leave2(
402  &rpg::Terms::shop_leave2,
403  LDB_Reader::ChunkTerms::shop_leave2,
404  "shop_leave2",
405  1,
406  0
407 );
408 static TypedField<rpg::Terms, DBString> static_shop_buy_select2(
409  &rpg::Terms::shop_buy_select2,
410  LDB_Reader::ChunkTerms::shop_buy_select2,
411  "shop_buy_select2",
412  1,
413  0
414 );
415 static TypedField<rpg::Terms, DBString> static_shop_buy_number2(
416  &rpg::Terms::shop_buy_number2,
417  LDB_Reader::ChunkTerms::shop_buy_number2,
418  "shop_buy_number2",
419  1,
420  0
421 );
422 static TypedField<rpg::Terms, DBString> static_shop_purchased2(
423  &rpg::Terms::shop_purchased2,
424  LDB_Reader::ChunkTerms::shop_purchased2,
425  "shop_purchased2",
426  1,
427  0
428 );
429 static TypedField<rpg::Terms, DBString> static_shop_sell_select2(
430  &rpg::Terms::shop_sell_select2,
431  LDB_Reader::ChunkTerms::shop_sell_select2,
432  "shop_sell_select2",
433  1,
434  0
435 );
436 static TypedField<rpg::Terms, DBString> static_shop_sell_number2(
437  &rpg::Terms::shop_sell_number2,
438  LDB_Reader::ChunkTerms::shop_sell_number2,
439  "shop_sell_number2",
440  1,
441  0
442 );
443 static TypedField<rpg::Terms, DBString> static_shop_sold2(
444  &rpg::Terms::shop_sold2,
445  LDB_Reader::ChunkTerms::shop_sold2,
446  "shop_sold2",
447  1,
448  0
449 );
450 static TypedField<rpg::Terms, DBString> static_shop_greeting3(
451  &rpg::Terms::shop_greeting3,
452  LDB_Reader::ChunkTerms::shop_greeting3,
453  "shop_greeting3",
454  1,
455  0
456 );
457 static TypedField<rpg::Terms, DBString> static_shop_regreeting3(
458  &rpg::Terms::shop_regreeting3,
459  LDB_Reader::ChunkTerms::shop_regreeting3,
460  "shop_regreeting3",
461  1,
462  0
463 );
464 static TypedField<rpg::Terms, DBString> static_shop_buy3(
465  &rpg::Terms::shop_buy3,
466  LDB_Reader::ChunkTerms::shop_buy3,
467  "shop_buy3",
468  1,
469  0
470 );
471 static TypedField<rpg::Terms, DBString> static_shop_sell3(
472  &rpg::Terms::shop_sell3,
473  LDB_Reader::ChunkTerms::shop_sell3,
474  "shop_sell3",
475  1,
476  0
477 );
478 static TypedField<rpg::Terms, DBString> static_shop_leave3(
479  &rpg::Terms::shop_leave3,
480  LDB_Reader::ChunkTerms::shop_leave3,
481  "shop_leave3",
482  1,
483  0
484 );
485 static TypedField<rpg::Terms, DBString> static_shop_buy_select3(
486  &rpg::Terms::shop_buy_select3,
487  LDB_Reader::ChunkTerms::shop_buy_select3,
488  "shop_buy_select3",
489  1,
490  0
491 );
492 static TypedField<rpg::Terms, DBString> static_shop_buy_number3(
493  &rpg::Terms::shop_buy_number3,
494  LDB_Reader::ChunkTerms::shop_buy_number3,
495  "shop_buy_number3",
496  1,
497  0
498 );
499 static TypedField<rpg::Terms, DBString> static_shop_purchased3(
500  &rpg::Terms::shop_purchased3,
501  LDB_Reader::ChunkTerms::shop_purchased3,
502  "shop_purchased3",
503  1,
504  0
505 );
506 static TypedField<rpg::Terms, DBString> static_shop_sell_select3(
507  &rpg::Terms::shop_sell_select3,
508  LDB_Reader::ChunkTerms::shop_sell_select3,
509  "shop_sell_select3",
510  1,
511  0
512 );
513 static TypedField<rpg::Terms, DBString> static_shop_sell_number3(
514  &rpg::Terms::shop_sell_number3,
515  LDB_Reader::ChunkTerms::shop_sell_number3,
516  "shop_sell_number3",
517  1,
518  0
519 );
520 static TypedField<rpg::Terms, DBString> static_shop_sold3(
521  &rpg::Terms::shop_sold3,
522  LDB_Reader::ChunkTerms::shop_sold3,
523  "shop_sold3",
524  1,
525  0
526 );
527 static TypedField<rpg::Terms, DBString> static_inn_a_greeting_1(
528  &rpg::Terms::inn_a_greeting_1,
529  LDB_Reader::ChunkTerms::inn_a_greeting_1,
530  "inn_a_greeting_1",
531  1,
532  0
533 );
534 static TypedField<rpg::Terms, DBString> static_inn_a_greeting_2(
535  &rpg::Terms::inn_a_greeting_2,
536  LDB_Reader::ChunkTerms::inn_a_greeting_2,
537  "inn_a_greeting_2",
538  1,
539  0
540 );
541 static TypedField<rpg::Terms, DBString> static_inn_a_greeting_3(
542  &rpg::Terms::inn_a_greeting_3,
543  LDB_Reader::ChunkTerms::inn_a_greeting_3,
544  "inn_a_greeting_3",
545  1,
546  0
547 );
548 static TypedField<rpg::Terms, DBString> static_inn_a_accept(
549  &rpg::Terms::inn_a_accept,
550  LDB_Reader::ChunkTerms::inn_a_accept,
551  "inn_a_accept",
552  1,
553  0
554 );
555 static TypedField<rpg::Terms, DBString> static_inn_a_cancel(
556  &rpg::Terms::inn_a_cancel,
557  LDB_Reader::ChunkTerms::inn_a_cancel,
558  "inn_a_cancel",
559  1,
560  0
561 );
562 static TypedField<rpg::Terms, DBString> static_inn_b_greeting_1(
563  &rpg::Terms::inn_b_greeting_1,
564  LDB_Reader::ChunkTerms::inn_b_greeting_1,
565  "inn_b_greeting_1",
566  1,
567  0
568 );
569 static TypedField<rpg::Terms, DBString> static_inn_b_greeting_2(
570  &rpg::Terms::inn_b_greeting_2,
571  LDB_Reader::ChunkTerms::inn_b_greeting_2,
572  "inn_b_greeting_2",
573  1,
574  0
575 );
576 static TypedField<rpg::Terms, DBString> static_inn_b_greeting_3(
577  &rpg::Terms::inn_b_greeting_3,
578  LDB_Reader::ChunkTerms::inn_b_greeting_3,
579  "inn_b_greeting_3",
580  1,
581  0
582 );
583 static TypedField<rpg::Terms, DBString> static_inn_b_accept(
584  &rpg::Terms::inn_b_accept,
585  LDB_Reader::ChunkTerms::inn_b_accept,
586  "inn_b_accept",
587  1,
588  0
589 );
590 static TypedField<rpg::Terms, DBString> static_inn_b_cancel(
591  &rpg::Terms::inn_b_cancel,
592  LDB_Reader::ChunkTerms::inn_b_cancel,
593  "inn_b_cancel",
594  1,
595  0
596 );
597 static TypedField<rpg::Terms, DBString> static_possessed_items(
598  &rpg::Terms::possessed_items,
599  LDB_Reader::ChunkTerms::possessed_items,
600  "possessed_items",
601  1,
602  0
603 );
604 static TypedField<rpg::Terms, DBString> static_equipped_items(
605  &rpg::Terms::equipped_items,
606  LDB_Reader::ChunkTerms::equipped_items,
607  "equipped_items",
608  1,
609  0
610 );
611 static TypedField<rpg::Terms, DBString> static_gold(
612  &rpg::Terms::gold,
613  LDB_Reader::ChunkTerms::gold,
614  "gold",
615  1,
616  0
617 );
618 static TypedField<rpg::Terms, DBString> static_battle_fight(
619  &rpg::Terms::battle_fight,
620  LDB_Reader::ChunkTerms::battle_fight,
621  "battle_fight",
622  1,
623  0
624 );
625 static TypedField<rpg::Terms, DBString> static_battle_auto(
626  &rpg::Terms::battle_auto,
627  LDB_Reader::ChunkTerms::battle_auto,
628  "battle_auto",
629  1,
630  0
631 );
632 static TypedField<rpg::Terms, DBString> static_battle_escape(
633  &rpg::Terms::battle_escape,
634  LDB_Reader::ChunkTerms::battle_escape,
635  "battle_escape",
636  1,
637  0
638 );
639 static TypedField<rpg::Terms, DBString> static_command_attack(
640  &rpg::Terms::command_attack,
641  LDB_Reader::ChunkTerms::command_attack,
642  "command_attack",
643  1,
644  0
645 );
646 static TypedField<rpg::Terms, DBString> static_command_defend(
647  &rpg::Terms::command_defend,
648  LDB_Reader::ChunkTerms::command_defend,
649  "command_defend",
650  1,
651  0
652 );
653 static TypedField<rpg::Terms, DBString> static_command_item(
654  &rpg::Terms::command_item,
655  LDB_Reader::ChunkTerms::command_item,
656  "command_item",
657  1,
658  0
659 );
660 static TypedField<rpg::Terms, DBString> static_command_skill(
661  &rpg::Terms::command_skill,
662  LDB_Reader::ChunkTerms::command_skill,
663  "command_skill",
664  1,
665  0
666 );
667 static TypedField<rpg::Terms, DBString> static_menu_equipment(
668  &rpg::Terms::menu_equipment,
669  LDB_Reader::ChunkTerms::menu_equipment,
670  "menu_equipment",
671  1,
672  0
673 );
674 static TypedField<rpg::Terms, DBString> static_menu_save(
675  &rpg::Terms::menu_save,
676  LDB_Reader::ChunkTerms::menu_save,
677  "menu_save",
678  1,
679  0
680 );
681 static TypedField<rpg::Terms, DBString> static_menu_quit(
682  &rpg::Terms::menu_quit,
683  LDB_Reader::ChunkTerms::menu_quit,
684  "menu_quit",
685  1,
686  0
687 );
688 static TypedField<rpg::Terms, DBString> static_new_game(
689  &rpg::Terms::new_game,
690  LDB_Reader::ChunkTerms::new_game,
691  "new_game",
692  1,
693  0
694 );
695 static TypedField<rpg::Terms, DBString> static_load_game(
696  &rpg::Terms::load_game,
697  LDB_Reader::ChunkTerms::load_game,
698  "load_game",
699  1,
700  0
701 );
702 static TypedField<rpg::Terms, DBString> static_exit_game(
703  &rpg::Terms::exit_game,
704  LDB_Reader::ChunkTerms::exit_game,
705  "exit_game",
706  1,
707  0
708 );
709 static TypedField<rpg::Terms, DBString> static_status(
710  &rpg::Terms::status,
711  LDB_Reader::ChunkTerms::status,
712  "status",
713  1,
714  1
715 );
716 static TypedField<rpg::Terms, DBString> static_row(
717  &rpg::Terms::row,
718  LDB_Reader::ChunkTerms::row,
719  "row",
720  1,
721  1
722 );
723 static TypedField<rpg::Terms, DBString> static_order(
724  &rpg::Terms::order,
725  LDB_Reader::ChunkTerms::order,
726  "order",
727  1,
728  1
729 );
730 static TypedField<rpg::Terms, DBString> static_wait_on(
731  &rpg::Terms::wait_on,
732  LDB_Reader::ChunkTerms::wait_on,
733  "wait_on",
734  1,
735  1
736 );
737 static TypedField<rpg::Terms, DBString> static_wait_off(
738  &rpg::Terms::wait_off,
739  LDB_Reader::ChunkTerms::wait_off,
740  "wait_off",
741  1,
742  1
743 );
744 static TypedField<rpg::Terms, DBString> static_level(
745  &rpg::Terms::level,
746  LDB_Reader::ChunkTerms::level,
747  "level",
748  1,
749  0
750 );
751 static TypedField<rpg::Terms, DBString> static_health_points(
752  &rpg::Terms::health_points,
753  LDB_Reader::ChunkTerms::health_points,
754  "health_points",
755  1,
756  0
757 );
758 static TypedField<rpg::Terms, DBString> static_spirit_points(
759  &rpg::Terms::spirit_points,
760  LDB_Reader::ChunkTerms::spirit_points,
761  "spirit_points",
762  1,
763  0
764 );
765 static TypedField<rpg::Terms, DBString> static_normal_status(
766  &rpg::Terms::normal_status,
767  LDB_Reader::ChunkTerms::normal_status,
768  "normal_status",
769  1,
770  0
771 );
772 static TypedField<rpg::Terms, DBString> static_exp_short(
773  &rpg::Terms::exp_short,
774  LDB_Reader::ChunkTerms::exp_short,
775  "exp_short",
776  1,
777  0
778 );
779 static TypedField<rpg::Terms, DBString> static_lvl_short(
780  &rpg::Terms::lvl_short,
781  LDB_Reader::ChunkTerms::lvl_short,
782  "lvl_short",
783  1,
784  0
785 );
786 static TypedField<rpg::Terms, DBString> static_hp_short(
787  &rpg::Terms::hp_short,
788  LDB_Reader::ChunkTerms::hp_short,
789  "hp_short",
790  1,
791  0
792 );
793 static TypedField<rpg::Terms, DBString> static_sp_short(
794  &rpg::Terms::sp_short,
795  LDB_Reader::ChunkTerms::sp_short,
796  "sp_short",
797  1,
798  0
799 );
800 static TypedField<rpg::Terms, DBString> static_sp_cost(
801  &rpg::Terms::sp_cost,
802  LDB_Reader::ChunkTerms::sp_cost,
803  "sp_cost",
804  1,
805  0
806 );
807 static TypedField<rpg::Terms, DBString> static_attack(
808  &rpg::Terms::attack,
809  LDB_Reader::ChunkTerms::attack,
810  "attack",
811  1,
812  0
813 );
814 static TypedField<rpg::Terms, DBString> static_defense(
815  &rpg::Terms::defense,
816  LDB_Reader::ChunkTerms::defense,
817  "defense",
818  1,
819  0
820 );
821 static TypedField<rpg::Terms, DBString> static_spirit(
822  &rpg::Terms::spirit,
823  LDB_Reader::ChunkTerms::spirit,
824  "spirit",
825  1,
826  0
827 );
828 static TypedField<rpg::Terms, DBString> static_agility(
829  &rpg::Terms::agility,
830  LDB_Reader::ChunkTerms::agility,
831  "agility",
832  1,
833  0
834 );
835 static TypedField<rpg::Terms, DBString> static_weapon(
836  &rpg::Terms::weapon,
837  LDB_Reader::ChunkTerms::weapon,
838  "weapon",
839  1,
840  0
841 );
842 static TypedField<rpg::Terms, DBString> static_shield(
843  &rpg::Terms::shield,
844  LDB_Reader::ChunkTerms::shield,
845  "shield",
846  1,
847  0
848 );
849 static TypedField<rpg::Terms, DBString> static_armor(
850  &rpg::Terms::armor,
851  LDB_Reader::ChunkTerms::armor,
852  "armor",
853  1,
854  0
855 );
856 static TypedField<rpg::Terms, DBString> static_helmet(
857  &rpg::Terms::helmet,
858  LDB_Reader::ChunkTerms::helmet,
859  "helmet",
860  1,
861  0
862 );
863 static TypedField<rpg::Terms, DBString> static_accessory(
864  &rpg::Terms::accessory,
865  LDB_Reader::ChunkTerms::accessory,
866  "accessory",
867  1,
868  0
869 );
870 static TypedField<rpg::Terms, DBString> static_save_game_message(
871  &rpg::Terms::save_game_message,
872  LDB_Reader::ChunkTerms::save_game_message,
873  "save_game_message",
874  1,
875  0
876 );
877 static TypedField<rpg::Terms, DBString> static_load_game_message(
878  &rpg::Terms::load_game_message,
879  LDB_Reader::ChunkTerms::load_game_message,
880  "load_game_message",
881  1,
882  0
883 );
884 static TypedField<rpg::Terms, DBString> static_file(
885  &rpg::Terms::file,
886  LDB_Reader::ChunkTerms::file,
887  "file",
888  1,
889  0
890 );
891 static TypedField<rpg::Terms, DBString> static_exit_game_message(
892  &rpg::Terms::exit_game_message,
893  LDB_Reader::ChunkTerms::exit_game_message,
894  "exit_game_message",
895  1,
896  0
897 );
898 static TypedField<rpg::Terms, DBString> static_yes(
899  &rpg::Terms::yes,
900  LDB_Reader::ChunkTerms::yes,
901  "yes",
902  1,
903  0
904 );
905 static TypedField<rpg::Terms, DBString> static_no(
906  &rpg::Terms::no,
907  LDB_Reader::ChunkTerms::no,
908  "no",
909  1,
910  0
911 );
912 static TypedField<rpg::Terms, DBString> static_easyrpg_item_number_separator(
913  &rpg::Terms::easyrpg_item_number_separator,
914  LDB_Reader::ChunkTerms::easyrpg_item_number_separator,
915  "easyrpg_item_number_separator",
916  0,
917  0
918 );
919 static TypedField<rpg::Terms, DBString> static_easyrpg_skill_cost_separator(
920  &rpg::Terms::easyrpg_skill_cost_separator,
921  LDB_Reader::ChunkTerms::easyrpg_skill_cost_separator,
922  "easyrpg_skill_cost_separator",
923  0,
924  0
925 );
926 static TypedField<rpg::Terms, DBString> static_easyrpg_equipment_arrow(
927  &rpg::Terms::easyrpg_equipment_arrow,
928  LDB_Reader::ChunkTerms::easyrpg_equipment_arrow,
929  "easyrpg_equipment_arrow",
930  0,
931  0
932 );
933 static TypedField<rpg::Terms, DBString> static_easyrpg_status_scene_name(
934  &rpg::Terms::easyrpg_status_scene_name,
935  LDB_Reader::ChunkTerms::easyrpg_status_scene_name,
936  "easyrpg_status_scene_name",
937  0,
938  1
939 );
940 static TypedField<rpg::Terms, DBString> static_easyrpg_status_scene_class(
941  &rpg::Terms::easyrpg_status_scene_class,
942  LDB_Reader::ChunkTerms::easyrpg_status_scene_class,
943  "easyrpg_status_scene_class",
944  0,
945  1
946 );
947 static TypedField<rpg::Terms, DBString> static_easyrpg_status_scene_title(
948  &rpg::Terms::easyrpg_status_scene_title,
949  LDB_Reader::ChunkTerms::easyrpg_status_scene_title,
950  "easyrpg_status_scene_title",
951  0,
952  1
953 );
954 static TypedField<rpg::Terms, DBString> static_easyrpg_status_scene_condition(
955  &rpg::Terms::easyrpg_status_scene_condition,
956  LDB_Reader::ChunkTerms::easyrpg_status_scene_condition,
957  "easyrpg_status_scene_condition",
958  0,
959  1
960 );
961 static TypedField<rpg::Terms, DBString> static_easyrpg_status_scene_front(
962  &rpg::Terms::easyrpg_status_scene_front,
963  LDB_Reader::ChunkTerms::easyrpg_status_scene_front,
964  "easyrpg_status_scene_front",
965  0,
966  1
967 );
968 static TypedField<rpg::Terms, DBString> static_easyrpg_status_scene_back(
969  &rpg::Terms::easyrpg_status_scene_back,
970  LDB_Reader::ChunkTerms::easyrpg_status_scene_back,
971  "easyrpg_status_scene_back",
972  0,
973  1
974 );
975 static TypedField<rpg::Terms, DBString> static_easyrpg_order_scene_confirm(
976  &rpg::Terms::easyrpg_order_scene_confirm,
977  LDB_Reader::ChunkTerms::easyrpg_order_scene_confirm,
978  "easyrpg_order_scene_confirm",
979  0,
980  1
981 );
982 static TypedField<rpg::Terms, DBString> static_easyrpg_order_scene_redo(
983  &rpg::Terms::easyrpg_order_scene_redo,
984  LDB_Reader::ChunkTerms::easyrpg_order_scene_redo,
985  "easyrpg_order_scene_redo",
986  0,
987  1
988 );
989 static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_double_attack(
990  &rpg::Terms::easyrpg_battle2k3_double_attack,
991  LDB_Reader::ChunkTerms::easyrpg_battle2k3_double_attack,
992  "easyrpg_battle2k3_double_attack",
993  0,
994  1
995 );
996 static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_defend(
997  &rpg::Terms::easyrpg_battle2k3_defend,
998  LDB_Reader::ChunkTerms::easyrpg_battle2k3_defend,
999  "easyrpg_battle2k3_defend",
1000  0,
1001  1
1002 );
1003 static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_observe(
1004  &rpg::Terms::easyrpg_battle2k3_observe,
1005  LDB_Reader::ChunkTerms::easyrpg_battle2k3_observe,
1006  "easyrpg_battle2k3_observe",
1007  0,
1008  1
1009 );
1010 static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_charge(
1011  &rpg::Terms::easyrpg_battle2k3_charge,
1012  LDB_Reader::ChunkTerms::easyrpg_battle2k3_charge,
1013  "easyrpg_battle2k3_charge",
1014  0,
1015  1
1016 );
1017 static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_selfdestruct(
1018  &rpg::Terms::easyrpg_battle2k3_selfdestruct,
1019  LDB_Reader::ChunkTerms::easyrpg_battle2k3_selfdestruct,
1020  "easyrpg_battle2k3_selfdestruct",
1021  0,
1022  1
1023 );
1024 static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_escape(
1025  &rpg::Terms::easyrpg_battle2k3_escape,
1026  LDB_Reader::ChunkTerms::easyrpg_battle2k3_escape,
1027  "easyrpg_battle2k3_escape",
1028  0,
1029  1
1030 );
1031 static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_special_combat_back(
1032  &rpg::Terms::easyrpg_battle2k3_special_combat_back,
1033  LDB_Reader::ChunkTerms::easyrpg_battle2k3_special_combat_back,
1034  "easyrpg_battle2k3_special_combat_back",
1035  0,
1036  1
1037 );
1038 static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_skill(
1039  &rpg::Terms::easyrpg_battle2k3_skill,
1040  LDB_Reader::ChunkTerms::easyrpg_battle2k3_skill,
1041  "easyrpg_battle2k3_skill",
1042  0,
1043  1
1044 );
1045 static TypedField<rpg::Terms, DBString> static_easyrpg_battle2k3_item(
1046  &rpg::Terms::easyrpg_battle2k3_item,
1047  LDB_Reader::ChunkTerms::easyrpg_battle2k3_item,
1048  "easyrpg_battle2k3_item",
1049  0,
1050  1
1051 );
1052 
1053 
1054 template <>
1056  &static_encounter,
1057  &static_special_combat,
1058  &static_escape_success,
1059  &static_escape_failure,
1060  &static_victory,
1061  &static_defeat,
1062  &static_exp_received,
1063  &static_gold_recieved_a,
1064  &static_gold_recieved_b,
1065  &static_item_recieved,
1066  &static_attacking,
1067  &static_enemy_critical,
1068  &static_actor_critical,
1069  &static_defending,
1070  &static_observing,
1071  &static_focus,
1072  &static_autodestruction,
1073  &static_enemy_escape,
1074  &static_enemy_transform,
1075  &static_enemy_damaged,
1076  &static_enemy_undamaged,
1077  &static_actor_damaged,
1078  &static_actor_undamaged,
1079  &static_skill_failure_a,
1080  &static_skill_failure_b,
1081  &static_skill_failure_c,
1082  &static_dodge,
1083  &static_use_item,
1084  &static_hp_recovery,
1085  &static_parameter_increase,
1086  &static_parameter_decrease,
1087  &static_enemy_hp_absorbed,
1088  &static_actor_hp_absorbed,
1089  &static_resistance_increase,
1090  &static_resistance_decrease,
1091  &static_level_up,
1092  &static_skill_learned,
1093  &static_battle_start,
1094  &static_miss,
1095  &static_shop_greeting1,
1096  &static_shop_regreeting1,
1097  &static_shop_buy1,
1098  &static_shop_sell1,
1099  &static_shop_leave1,
1100  &static_shop_buy_select1,
1101  &static_shop_buy_number1,
1102  &static_shop_purchased1,
1103  &static_shop_sell_select1,
1104  &static_shop_sell_number1,
1105  &static_shop_sold1,
1106  &static_shop_greeting2,
1107  &static_shop_regreeting2,
1108  &static_shop_buy2,
1109  &static_shop_sell2,
1110  &static_shop_leave2,
1111  &static_shop_buy_select2,
1112  &static_shop_buy_number2,
1113  &static_shop_purchased2,
1114  &static_shop_sell_select2,
1115  &static_shop_sell_number2,
1116  &static_shop_sold2,
1117  &static_shop_greeting3,
1118  &static_shop_regreeting3,
1119  &static_shop_buy3,
1120  &static_shop_sell3,
1121  &static_shop_leave3,
1122  &static_shop_buy_select3,
1123  &static_shop_buy_number3,
1124  &static_shop_purchased3,
1125  &static_shop_sell_select3,
1126  &static_shop_sell_number3,
1127  &static_shop_sold3,
1128  &static_inn_a_greeting_1,
1129  &static_inn_a_greeting_2,
1130  &static_inn_a_greeting_3,
1131  &static_inn_a_accept,
1132  &static_inn_a_cancel,
1133  &static_inn_b_greeting_1,
1134  &static_inn_b_greeting_2,
1135  &static_inn_b_greeting_3,
1136  &static_inn_b_accept,
1137  &static_inn_b_cancel,
1138  &static_possessed_items,
1139  &static_equipped_items,
1140  &static_gold,
1141  &static_battle_fight,
1142  &static_battle_auto,
1143  &static_battle_escape,
1144  &static_command_attack,
1145  &static_command_defend,
1146  &static_command_item,
1147  &static_command_skill,
1148  &static_menu_equipment,
1149  &static_menu_save,
1150  &static_menu_quit,
1151  &static_new_game,
1152  &static_load_game,
1153  &static_exit_game,
1154  &static_status,
1155  &static_row,
1156  &static_order,
1157  &static_wait_on,
1158  &static_wait_off,
1159  &static_level,
1160  &static_health_points,
1161  &static_spirit_points,
1162  &static_normal_status,
1163  &static_exp_short,
1164  &static_lvl_short,
1165  &static_hp_short,
1166  &static_sp_short,
1167  &static_sp_cost,
1168  &static_attack,
1169  &static_defense,
1170  &static_spirit,
1171  &static_agility,
1172  &static_weapon,
1173  &static_shield,
1174  &static_armor,
1175  &static_helmet,
1176  &static_accessory,
1177  &static_save_game_message,
1178  &static_load_game_message,
1179  &static_file,
1180  &static_exit_game_message,
1181  &static_yes,
1182  &static_no,
1183  &static_easyrpg_item_number_separator,
1184  &static_easyrpg_skill_cost_separator,
1185  &static_easyrpg_equipment_arrow,
1186  &static_easyrpg_status_scene_name,
1187  &static_easyrpg_status_scene_class,
1188  &static_easyrpg_status_scene_title,
1189  &static_easyrpg_status_scene_condition,
1190  &static_easyrpg_status_scene_front,
1191  &static_easyrpg_status_scene_back,
1192  &static_easyrpg_order_scene_confirm,
1193  &static_easyrpg_order_scene_redo,
1194  &static_easyrpg_battle2k3_double_attack,
1195  &static_easyrpg_battle2k3_defend,
1196  &static_easyrpg_battle2k3_observe,
1197  &static_easyrpg_battle2k3_charge,
1198  &static_easyrpg_battle2k3_selfdestruct,
1199  &static_easyrpg_battle2k3_escape,
1200  &static_easyrpg_battle2k3_special_combat_back,
1201  &static_easyrpg_battle2k3_skill,
1202  &static_easyrpg_battle2k3_item,
1203  NULL
1204 };
1205 
1206 template class Struct<rpg::Terms>;
1207 
1208 } //namespace lcf
Definition: dbarray.cpp:13