liblcf
rpg_eventcommand.cpp
Go to the documentation of this file.
1 /* !!!! GENERATED FILE - DO NOT EDIT !!!!
2  * --------------------------------------
3  *
4  * This file is part of liblcf. Copyright (c) 2021 liblcf authors.
5  * https://github.com/EasyRPG/liblcf - https://easyrpg.org
6  *
7  * liblcf is Free/Libre Open Source Software, released under the MIT License.
8  * For the full copyright and license information, please view the COPYING
9  * file that was distributed with this source code.
10  */
11 
12 // Headers
13 #include "lcf/rpg/eventcommand.h"
14 
15 namespace lcf {
16 namespace rpg {
17 
18 std::ostream& operator<<(std::ostream& os, const EventCommand& obj) {
19  os << "EventCommand{";
20  os << "code="<< obj.code;
21  os << ", indent="<< obj.indent;
22  os << ", string="<< obj.string;
23  os << ", parameters=";
24  for (size_t i = 0; i < obj.parameters.size(); ++i) {
25  os << (i == 0 ? "[" : ", ") << obj.parameters[i];
26  }
27  os << "]";
28  os << "}";
29  return os;
30 }
31 
32 } // namespace rpg
33 } // namespace lcf
std::ostream & operator<<(std::ostream &os, const Actor &obj)
Definition: rpg_actor.cpp:18
Definition: dbarray.cpp:13