13 #include "lcf/rpg/testbattler.h"
18 std::ostream&
operator<<(std::ostream& os,
const TestBattler& obj) {
20 os <<
"actor_id="<< obj.actor_id;
21 os <<
", level="<< obj.level;
22 os <<
", weapon_id="<< obj.weapon_id;
23 os <<
", shield_id="<< obj.shield_id;
24 os <<
", armor_id="<< obj.armor_id;
25 os <<
", helmet_id="<< obj.helmet_id;
26 os <<
", accessory_id="<< obj.accessory_id;
std::ostream & operator<<(std::ostream &os, const Actor &obj)