Welcome
Below are some links to pages containing useful information regarding the actual implementation of rcssserver3D.
- Implementation This section gives an overview of how the source code distribution is structured. You should read it first.
- HowTos This is probably the most useful section as it describes how to go about using the framework developed to realize custom simulations. For example, how do you implement a class which can live in the object hierarchy (and make it loadable from the Ruby script side).
- Thesis PDF Diploma thesis of Marco Kögler (in PDF format) describing the concepts of a framework for simulating and visualizing agents in 3D environments. This framework was used as base for the current simulator.