SourceXtractorPlusPlus
0.13
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SEImplementation
SEImplementation
Plugin
FluxRadius
FluxRadius.h
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#ifndef _SEIMPLEMENTATION_PLUGIN_FLUXRADIUS_FLUXRADIUS_H_
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#define _SEIMPLEMENTATION_PLUGIN_FLUXRADIUS_FLUXRADIUS_H_
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#include <
NdArray/NdArray.h
>
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#include "
SEUtils/Types.h
"
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#include "
SEFramework/Property/Property.h
"
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namespace
SourceXtractor
{
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class
FluxRadius
:
public
Property
{
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public
:
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virtual
~FluxRadius
() =
default
;
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FluxRadius
(
Euclid::NdArray::NdArray<SeFloat>
&& flux_radius) :
m_flux_radius
{
std::move
(flux_radius)} {}
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const
Euclid::NdArray::NdArray<SeFloat>
&
getFluxRadius
()
const
{
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return
m_flux_radius
;
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}
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private
:
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Euclid::NdArray::NdArray<SeFloat>
m_flux_radius
;
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};
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}
// end of namespace SourceXtractor
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#endif
/* _SEIMPLEMENTATION_PLUGIN_FLUXRADIUS_FLUXRADIUS_H_ */
std::move
T move(T... args)
SourceXtractor::FluxRadius::~FluxRadius
virtual ~FluxRadius()=default
SourceXtractor::Property
Base class for all Properties. (has no actual content)
Definition:
Property.h:33
Types.h
Euclid::NdArray::NdArray
SourceXtractor
Definition:
Aperture.h:30
Property.h
SourceXtractor::FluxRadius::FluxRadius
FluxRadius(Euclid::NdArray::NdArray< SeFloat > &&flux_radius)
Definition:
FluxRadius.h:31
NdArray.h
SourceXtractor::FluxRadius
Definition:
FluxRadius.h:27
SourceXtractor::FluxRadius::m_flux_radius
Euclid::NdArray::NdArray< SeFloat > m_flux_radius
Definition:
FluxRadius.h:38
SourceXtractor::FluxRadius::getFluxRadius
const Euclid::NdArray::NdArray< SeFloat > & getFluxRadius() const
Definition:
FluxRadius.h:33
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