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17 #ifndef GAZEBO_PHYSICS_CONTACT_HH_
18 #define GAZEBO_PHYSICS_CONTACT_HH_
22 #include <ignition/math/Vector3.hh>
34 #define MAX_COLLIDE_RETURNS 250
35 #define MAX_CONTACT_JOINTS 250
68 public:
Contact &operator =(
const msgs::Contact &_contact);
72 public:
void FillMsg(msgs::Contact &_msg)
const;
Base class for all collision entities.
Definition: Collision.hh:39
Forward declarations for the common classes.
Definition: Animation.hh:27
A Time class, can be used to hold wall- or sim-time. stored as sec and nano-sec.
Definition: Time.hh:48
default namespace for gazebo
boost::shared_ptr< World > WorldPtr
Definition: PhysicsTypes.hh:89
Wrench information from a joint. These are forces and torques on parent and child Links,...
Definition: JointWrench.hh:41