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17 #ifndef _RENDER_EVENTS_HH_
18 #define _RENDER_EVENTS_HH_
39 public:
template<
typename T>
41 {
return createScene.Connect(_subscriber); }
46 public:
template<
typename T>
48 {
return removeScene.Connect(_subscriber);}
53 public:
template<
typename T>
55 {
return toggleLayer.Connect(_subscriber);}
60 public:
template<
typename T>
62 {
return newLayer.Connect(_subscriber);}
static event::ConnectionPtr ConnectCreateScene(T _subscriber)
Connect to a scene created event.
Definition: RenderEvents.hh:40
static event::EventT< void(const int32_t)> newLayer
The event used to indicate that a new layer is present.
Definition: RenderEvents.hh:74
Forward declarations for the common classes.
Definition: Animation.hh:27
static event::EventT< void(const int32_t)> toggleLayer
The event used to turn on/off a layer.
Definition: RenderEvents.hh:71
static event::EventT< void(const std::string &)> removeScene
The event used to trigger a remove scene event.
Definition: RenderEvents.hh:68
A class for event processing.
Definition: Event.hh:98
Base class for rendering events.
Definition: RenderEvents.hh:35
rendering
Definition: RenderEngine.hh:31
static event::ConnectionPtr ConnectRemoveScene(T _subscriber)
Connect to a scene removed event.
Definition: RenderEvents.hh:47
ConnectionPtr Connect(const std::function< T > &_subscriber)
Connect a callback to this event.
Definition: Event.hh:558
static event::EventT< void(const std::string &)> createScene
The event used to trigger a create scene event.
Definition: RenderEvents.hh:65
static event::ConnectionPtr ConnectToggleLayer(T _subscriber)
Connect to a layer toggle event.
Definition: RenderEvents.hh:54
boost::shared_ptr< Connection > ConnectionPtr
Definition: CommonTypes.hh:134
static event::ConnectionPtr ConnectNewLayer(T _subscriber)
Connect to a new layer event.
Definition: RenderEvents.hh:61