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17 #ifndef GAZEBO_PHYSICS_SHAPE_HH_
18 #define GAZEBO_PHYSICS_SHAPE_HH_
27 #include <ignition/math/Vector3.hh>
55 public:
virtual void Init() = 0;
59 public:
virtual void SetScale(
const ignition::math::Vector3d &_scale) = 0;
63 public:
virtual ignition::math::Vector3d
Scale()
const;
67 public:
virtual void FillMsg(msgs::Geometry &_msg) = 0;
71 public:
virtual void ProcessMsg(
const msgs::Geometry &_msg) = 0;
82 protected: ignition::math::Vector3d scale = ignition::math::Vector3d::One;
virtual void ProcessMsg(const msgs::Geometry &_msg)=0
Process a geometry message.
Forward declarations for the common classes.
Definition: Animation.hh:27
virtual void FillMsg(msgs::Geometry &_msg)=0
Fill in the values for a geometry message.
default namespace for gazebo
virtual void Init()=0
Initialize the shape.
Base class for most physics classes.
Definition: Base.hh:78
virtual void SetScale(const ignition::math::Vector3d &_scale)=0
Set the scale of the shape.
virtual ~Shape()
Destructor.
CollisionPtr collisionParent
This shape's collision parent.
Definition: Shape.hh:79
virtual ignition::math::Vector3d Scale() const
Get the scale of the shape.
ignition::math::Vector3d scale
This shape's scale;.
Definition: Shape.hh:82
Shape(CollisionPtr _parent)
Constructor.
boost::shared_ptr< Collision > CollisionPtr
Definition: PhysicsTypes.hh:113
virtual double ComputeVolume() const
Get the volume of this shape.
Base class for all shapes.
Definition: Shape.hh:46