helper class for kinematic body motion
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#include <OgreBullet.h>
helper class for kinematic body motion
◆ KinematicMotionSimple()
| Ogre::Bullet::KinematicMotionSimple::KinematicMotionSimple |
( |
btPairCachingGhostObject * | ghostObject, |
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Node * | node ) |
◆ ~KinematicMotionSimple()
| Ogre::Bullet::KinematicMotionSimple::~KinematicMotionSimple |
( |
| ) |
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◆ recoverFromPenetration()
| bool Ogre::Bullet::KinematicMotionSimple::recoverFromPenetration |
( |
btCollisionWorld * | collisionWorld | ) |
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◆ updateAction()
| virtual void Ogre::Bullet::KinematicMotionSimple::updateAction |
( |
btCollisionWorld * | collisionWorld, |
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btScalar | deltaTimeStep ) |
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overridevirtual |
◆ debugDraw()
| virtual void Ogre::Bullet::KinematicMotionSimple::debugDraw |
( |
btIDebugDraw * | debugDrawer | ) |
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overridevirtual |
The documentation for this class was generated from the following file: