C Specification

// Provided by VK_NV_partitioned_acceleration_structure
typedef struct VkPartitionedAccelerationStructureUpdateInstanceDataNV {
    uint32_t           instanceIndex;
    uint32_t           instanceContributionToHitGroupIndex;
    VkDeviceAddress    accelerationStructure;
} VkPartitionedAccelerationStructureUpdateInstanceDataNV;

Members

  • instanceIndex is the index of the instance being updated.

  • instanceContributionToHitGroupIndex is a 24-bit per instance value added in the indexing into the shader binding table to fetch the hit group to use.

  • accelerationStructure is the device address of the bottom level acceleration structure or a clustered bottom level acceleration structure whose instance is being updated. The instance is disabled if the device address is 0.

Description

If the instance was originally disabled by specifying a 0 in VkPartitionedAccelerationStructureWriteInstanceDataNV::accelerationStructure, it can not be updated to a new acceleration structure as the instance may have been permanently disabled by the implementation.

To avoid a refit, the new acceleration structure must be within the bounding box specified by VkPartitionedAccelerationStructureWriteInstanceDataNV::explicitAABB when the instance was first created.

Valid Usage
Valid Usage (Implicit)
  • VUID-VkPartitionedAccelerationStructureUpdateInstanceDataNV-accelerationStructure-parameter
    accelerationStructure must be a valid VkDeviceAddress value

See Also

Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2026 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0