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SDL2_gfx
1.0.1
GraphicsprimitivesandsurfacefunctionsforSDL2
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| FPSmanager | Structure holding the state and timing information of the framerate controller |
| SDL2_gfxBresenhamIterator | The structure passed to the internal Bresenham iterator |
| SDL2_gfxMurphyIterator | The structure passed to the internal Murphy iterator |
| tColorRGBA | A 32 bit RGBA pixel |
| tColorY | A 8bit Y/palette pixel |
1.8.0