20 #include "../util/threading.h" 21 #include "../util/darray.h" 27 const char *(*device_get_name)(void);
32 const char *(*device_preprocessor_name)(void);
125 const struct vec4 *color,
float depth,
137 bool blue,
bool alpha);
157 int width,
int height);
163 float top,
float bottom,
float znear,
float zfar);
165 float top,
float bottom,
float znear,
265 const char *markername,
266 const float color[4]);
277 bool (*device_gdi_texture_available)(void);
278 bool (*device_shared_texture_available)(void);
280 bool (*device_get_duplicator_monitor_info)(
284 gs_duplicator_t *(*device_duplicator_create)(
gs_device_t *device,
286 void (*gs_duplicator_destroy)(gs_duplicator_t *duplicator);
288 bool (*gs_duplicator_update_frame)(gs_duplicator_t *duplicator);
289 gs_texture_t *(*gs_duplicator_get_texture)(gs_duplicator_t *duplicator);
gs_vertbuffer_t * immediate_vertbuffer
Definition: graphics-internal.h:341
void(* device_destroy)(gs_device_t *device)
Definition: graphics-internal.h:34
void(* device_stencil_function)(gs_device_t *device, enum gs_stencil_side side, enum gs_depth_test test)
Definition: graphics-internal.h:148
gs_texture_type
Definition: graphics.h:166
void(* gs_cubetexture_destroy)(gs_texture_t *cubetex)
Definition: graphics-internal.h:183
enum gs_color_format(* gs_voltexture_get_color_format)(const gs_texture_t *voltex)
Definition: graphics-internal.h:192
void(* device_leave_context)(gs_device_t *device)
Definition: graphics-internal.h:36
size_t cur_matrix
Definition: graphics-internal.h:332
void(* device_enable_stencil_write)(gs_device_t *device, bool enable)
Definition: graphics-internal.h:135
volatile long ref
Definition: graphics-internal.h:351
bool(* gs_stagesurface_map)(gs_stagesurf_t *stagesurf, uint8_t **data, uint32_t *linesize)
Definition: graphics-internal.h:200
Definition: graphics.h:217
void(* device_debug_marker_end)(gs_device_t *device)
Definition: graphics-internal.h:267
void(* gs_timer_begin)(gs_timer_t *timer)
Definition: graphics-internal.h:226
void(* device_set_render_target)(gs_device_t *device, gs_texture_t *tex, gs_zstencil_t *zstencil)
Definition: graphics-internal.h:104
void(* device_projection_push)(gs_device_t *device)
Definition: graphics-internal.h:167
struct gs_timer gs_timer_t
Definition: graphics.h:267
struct gs_shader gs_shader_t
Definition: graphics.h:270
unsigned uint32_t
Definition: vc_stdint.h:31
void(* gs_swapchain_destroy)(gs_swapchain_t *swapchain)
Definition: graphics-internal.h:170
void(* device_enable_color)(gs_device_t *device, bool red, bool green, bool blue, bool alpha)
Definition: graphics-internal.h:136
uint32_t(* gs_voltexture_get_height)(const gs_texture_t *voltex)
Definition: graphics-internal.h:190
void(* device_stencil_op)(gs_device_t *device, enum gs_stencil_side side, enum gs_stencil_op_type fail, enum gs_stencil_op_type zfail, enum gs_stencil_op_type zpass)
Definition: graphics-internal.h:151
void(* gs_shader_set_float)(gs_sparam_t *param, float val)
Definition: graphics-internal.h:246
bool(* gs_timer_get_data)(gs_timer_t *timer, uint64_t *ticks)
Definition: graphics-internal.h:228
enum gs_color_format format
Definition: graphics.h:483
void(* gs_shader_set_default)(gs_sparam_t *param)
Definition: graphics-internal.h:258
void(* device_copy_texture)(gs_device_t *device, gs_texture_t *dst, gs_texture_t *src)
Definition: graphics-internal.h:109
struct gs_vertex_buffer gs_vertbuffer_t
Definition: graphics.h:263
bool(* device_enum_adapters)(bool(*callback)(void *, const char *, uint32_t), void *)
Definition: graphics-internal.h:29
struct gs_exports exports
Definition: graphics-internal.h:327
struct gs_stage_surface gs_stagesurf_t
Definition: graphics.h:261
struct gs_device gs_device_t
Definition: graphics.h:276
void(* device_load_swapchain)(gs_device_t *device, gs_swapchain_t *swaphchain)
Definition: graphics-internal.h:122
struct gs_vb_data * vbd
Definition: graphics-internal.h:340
Definition: graphics.h:479
void(* device_enable_stencil_test)(gs_device_t *device, bool enable)
Definition: graphics-internal.h:134
gs_stencil_side
Definition: graphics.h:122
void(* device_present)(gs_device_t *device)
Definition: graphics-internal.h:127
unsigned __int64 uint64_t
Definition: vc_stdint.h:33
DARRAY(struct gs_rect) viewport_stack
struct gs_shader_param gs_sparam_t
Definition: graphics.h:271
uint32_t(* gs_texture_get_height)(const gs_texture_t *tex)
Definition: graphics-internal.h:174
gs_color_format
Definition: graphics.h:56
void(* device_resize)(gs_device_t *device, uint32_t x, uint32_t y)
Definition: graphics-internal.h:40
void(* device_get_size)(const gs_device_t *device, uint32_t *x, uint32_t *y)
Definition: graphics-internal.h:41
unsigned char uint8_t
Definition: vc_stdint.h:27
void(* device_frustum)(gs_device_t *device, float left, float right, float top, float bottom, float znear, float zfar)
Definition: graphics-internal.h:164
void(* device_projection_pop)(gs_device_t *device)
Definition: graphics-internal.h:168
void(* device_ortho)(gs_device_t *device, float left, float right, float top, float bottom, float znear, float zfar)
Definition: graphics-internal.h:162
enum gs_texture_type(* device_get_texture_type)(const gs_texture_t *texture)
Definition: graphics-internal.h:83
void(* device_set_cull_mode)(gs_device_t *device, enum gs_cull_mode mode)
Definition: graphics-internal.h:129
void(* gs_indexbuffer_flush_direct)(gs_indexbuffer_t *indexbuffer, const void *data)
Definition: graphics-internal.h:217
int(* gs_shader_get_num_params)(const gs_shader_t *shader)
Definition: graphics-internal.h:236
enum gs_index_type(* gs_indexbuffer_get_type)(const gs_indexbuffer_t *indexbuffer)
Definition: graphics-internal.h:222
void * module
Definition: graphics-internal.h:325
bool using_immediate
Definition: graphics-internal.h:339
void(* gs_stagesurface_unmap)(gs_stagesurf_t *stagesurf)
Definition: graphics-internal.h:202
void(* gs_stagesurface_destroy)(gs_stagesurf_t *stagesurf)
Definition: graphics-internal.h:195
void(* device_clear)(gs_device_t *device, uint32_t clear_flags, const struct vec4 *color, float depth, uint8_t stencil)
Definition: graphics-internal.h:124
struct gs_timer_range gs_timer_range_t
Definition: graphics.h:268
void(* gs_shader_set_matrix3)(gs_sparam_t *param, const struct matrix3 *val)
Definition: graphics-internal.h:248
void(* gs_vertexbuffer_flush)(gs_vertbuffer_t *vertbuffer)
Definition: graphics-internal.h:209
gs_stencil_op_type
Definition: graphics.h:128
void(* gs_texture_destroy)(gs_texture_t *tex)
Definition: graphics-internal.h:172
gs_index_type
Definition: graphics.h:86
int(* device_get_type)(void)
Definition: graphics-internal.h:28
bool(* gs_timer_range_end)(gs_timer_range_t *range)
Definition: graphics-internal.h:231
Definition: graphics-internal.h:324
uint32_t(* device_get_width)(const gs_device_t *device)
Definition: graphics-internal.h:43
enum gs_color_format(* gs_stagesurface_get_color_format)(const gs_stagesurf_t *stagesurf)
Definition: graphics-internal.h:198
void(* gs_timer_end)(gs_timer_t *timer)
Definition: graphics-internal.h:227
gs_cull_mode
Definition: graphics.h:91
void(* gs_zstencil_destroy)(gs_zstencil_t *zstencil)
Definition: graphics-internal.h:204
void(* gs_vertexbuffer_flush_direct)(gs_vertbuffer_t *vertbuffer, const struct gs_vb_data *data)
Definition: graphics-internal.h:210
bool(* gs_timer_range_get_data)(gs_timer_range_t *range, bool *disjoint, uint64_t *frequency)
Definition: graphics-internal.h:232
Definition: graphics-internal.h:316
void(* gs_shader_set_texture)(gs_sparam_t *param, gs_texture_t *val)
Definition: graphics-internal.h:255
Definition: graphics-internal.h:26
void(* device_set_viewport)(gs_device_t *device, int x, int y, int width, int height)
Definition: graphics-internal.h:156
enum gs_color_format(* gs_texture_get_color_format)(const gs_texture_t *tex)
Definition: graphics-internal.h:175
void(* device_blend_function)(gs_device_t *device, enum gs_blend_type src, enum gs_blend_type dest)
Definition: graphics-internal.h:138
enum gs_color_format(* gs_cubetexture_get_color_format)(const gs_texture_t *cubetex)
Definition: graphics-internal.h:185
void(* device_load_vertexbuffer)(gs_device_t *device, gs_vertbuffer_t *vertbuffer)
Definition: graphics-internal.h:85
void(* gs_samplerstate_destroy)(gs_samplerstate_t *samplerstate)
Definition: graphics-internal.h:206
void(* device_flush)(gs_device_t *device)
Definition: graphics-internal.h:128
bool enabled
Definition: graphics-internal.h:317
bool(* gs_timer_range_begin)(gs_timer_range_t *range)
Definition: graphics-internal.h:230
struct gs_effect * first_effect
Definition: graphics-internal.h:348
void(* gs_shader_set_val)(gs_sparam_t *param, const void *val, size_t size)
Definition: graphics-internal.h:256
void(* device_load_texture)(gs_device_t *device, gs_texture_t *tex, int unit)
Definition: graphics-internal.h:89
void(* gs_timer_destroy)(gs_timer_t *timer)
Definition: graphics-internal.h:225
struct gs_index_buffer gs_indexbuffer_t
Definition: graphics.h:264
void(* device_load_default_samplerstate)(gs_device_t *device, bool b_3d, int unit)
Definition: graphics-internal.h:98
gs_device_t * device
Definition: graphics-internal.h:326
void(* gs_shader_set_vec2)(gs_sparam_t *param, const struct vec2 *val)
Definition: graphics-internal.h:252
enum gs_blend_type dest_c
Definition: graphics-internal.h:319
struct gs_texture gs_texture_t
Definition: graphics.h:260
void(* device_draw)(gs_device_t *device, enum gs_draw_mode draw_mode, uint32_t start_vert, uint32_t num_verts)
Definition: graphics-internal.h:119
void(* device_enter_context)(gs_device_t *device)
Definition: graphics-internal.h:35
struct gs_zstencil_buffer gs_zstencil_t
Definition: graphics.h:262
void(* gs_indexbuffer_destroy)(gs_indexbuffer_t *indexbuffer)
Definition: graphics-internal.h:215
uint32_t(* gs_voltexture_get_depth)(const gs_texture_t *voltex)
Definition: graphics-internal.h:191
void(* gs_timer_range_destroy)(gs_timer_range_t *range)
Definition: graphics-internal.h:229
void(* gs_vertexbuffer_destroy)(gs_vertbuffer_t *vertbuffer)
Definition: graphics-internal.h:208
void(* gs_shader_set_bool)(gs_sparam_t *param, bool val)
Definition: graphics-internal.h:245
void(* gs_texture_unmap)(gs_texture_t *tex)
Definition: graphics-internal.h:179
bool(* device_nv12_available)(gs_device_t *device)
Definition: graphics-internal.h:262
void(* device_load_samplerstate)(gs_device_t *device, gs_samplerstate_t *samplerstate, int unit)
Definition: graphics-internal.h:91
Definition: graphics.h:172
void(* device_set_scissor_rect)(gs_device_t *device, const struct gs_rect *rect)
Definition: graphics-internal.h:160
uint32_t(* device_get_height)(const gs_device_t *device)
Definition: graphics-internal.h:44
struct gs_sampler_state gs_samplerstate_t
Definition: graphics.h:265
gs_draw_mode
Definition: graphics.h:48
Definition: graphics.h:300
size_t(* gs_indexbuffer_get_num_indices)(const gs_indexbuffer_t *indexbuffer)
Definition: graphics-internal.h:220
enum gs_cull_mode(* device_get_cull_mode)(const gs_device_t *device)
Definition: graphics-internal.h:131
void(* gs_shader_destroy)(gs_shader_t *shader)
Definition: graphics-internal.h:235
void(* device_get_viewport)(const gs_device_t *device, struct gs_rect *rect)
Definition: graphics-internal.h:158
void(* device_end_scene)(gs_device_t *device)
Definition: graphics-internal.h:121
void(* gs_shader_set_vec3)(gs_sparam_t *param, const struct vec3 *val)
Definition: graphics-internal.h:253
void(* device_enable_depth_test)(gs_device_t *device, bool enable)
Definition: graphics-internal.h:133
enum gs_blend_type dest_a
Definition: graphics-internal.h:321
uint32_t(* gs_voltexture_get_width)(const gs_texture_t *voltex)
Definition: graphics-internal.h:189
void(* device_load_pixelshader)(gs_device_t *device, gs_shader_t *pixelshader)
Definition: graphics-internal.h:96
void(* device_depth_function)(gs_device_t *device, enum gs_depth_test test)
Definition: graphics-internal.h:146
void(* device_stage_texture)(gs_device_t *device, gs_stagesurf_t *dst, gs_texture_t *src)
Definition: graphics-internal.h:116
struct gs_effect * cur_effect
Definition: graphics-internal.h:335
Definition: graphics.h:233
void(* device_load_indexbuffer)(gs_device_t *device, gs_indexbuffer_t *indexbuffer)
Definition: graphics-internal.h:87
struct matrix4 projection
Definition: graphics-internal.h:334
uint32_t(* gs_cubetexture_get_size)(const gs_texture_t *cubetex)
Definition: graphics-internal.h:184
void(* gs_voltexture_destroy)(gs_texture_t *voltex)
Definition: graphics-internal.h:188
void(* device_begin_scene)(gs_device_t *device)
Definition: graphics-internal.h:118
uint32_t * colors
Definition: graphics.h:190
uint32_t(* gs_stagesurface_get_height)(const gs_stagesurf_t *stagesurf)
Definition: graphics-internal.h:197
uint32_t(* gs_texture_get_width)(const gs_texture_t *tex)
Definition: graphics-internal.h:173
pthread_mutex_t effect_mutex
Definition: graphics-internal.h:347
void(* device_enable_blending)(gs_device_t *device, bool enable)
Definition: graphics-internal.h:132
enum gs_blend_type src_a
Definition: graphics-internal.h:320
gs_zstencil_format
Definition: graphics.h:78
void(* gs_shader_set_matrix4)(gs_sparam_t *param, const struct matrix4 *val)
Definition: graphics-internal.h:250
pthread_mutex_t mutex
Definition: graphics-internal.h:350
gs_blend_type
Definition: graphics.h:97
void(* gs_shader_set_vec4)(gs_sparam_t *param, const struct vec4 *val)
Definition: graphics-internal.h:254
void(* device_debug_marker_begin)(gs_device_t *device, const char *markername, const float color[4])
Definition: graphics-internal.h:264
void(* gs_shader_set_next_sampler)(gs_sparam_t *param, gs_samplerstate_t *sampler)
Definition: graphics-internal.h:259
Definition: graphics.h:185
uint32_t(* gs_stagesurface_get_width)(const gs_stagesurf_t *stagesurf)
Definition: graphics-internal.h:196
void(* gs_indexbuffer_flush)(gs_indexbuffer_t *indexbuffer)
Definition: graphics-internal.h:216
void(* device_load_vertexshader)(gs_device_t *device, gs_shader_t *vertshader)
Definition: graphics-internal.h:94
float x
Definition: vec4.h:33
size_t num
Definition: graphics.h:186
float y
Definition: vec4.h:33
#define bool
Definition: vc_stdbool.h:5
gs_depth_test
Definition: graphics.h:111
bool(* gs_texture_is_rect)(const gs_texture_t *tex)
Definition: graphics-internal.h:180
void(* gs_shader_set_int)(gs_sparam_t *param, int val)
Definition: graphics-internal.h:247
void(* gs_shader_get_param_info)(const gs_sparam_t *param, struct gs_shader_param_info *info)
Definition: graphics-internal.h:243
gs_vertbuffer_t * sprite_buffer
Definition: graphics-internal.h:337
int(* device_create)(gs_device_t **device, uint32_t adapter)
Definition: graphics-internal.h:33
bool(* gs_texture_map)(gs_texture_t *tex, uint8_t **ptr, uint32_t *linesize)
Definition: graphics-internal.h:177
struct blend_state cur_blend_state
Definition: graphics-internal.h:353
void(* device_set_cube_render_target)(gs_device_t *device, gs_texture_t *cubetex, int side, gs_zstencil_t *zstencil)
Definition: graphics-internal.h:106
struct gs_swap_chain gs_swapchain_t
Definition: graphics.h:266
void(* device_copy_texture_region)(gs_device_t *device, gs_texture_t *dst, uint32_t dst_x, uint32_t dst_y, gs_texture_t *src, uint32_t src_x, uint32_t src_y, uint32_t src_w, uint32_t src_h)
Definition: graphics-internal.h:111
void(* device_blend_function_separate)(gs_device_t *device, enum gs_blend_type src_c, enum gs_blend_type dest_c, enum gs_blend_type src_a, enum gs_blend_type dest_a)
Definition: graphics-internal.h:141
enum gs_blend_type src_c
Definition: graphics-internal.h:318