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| Interface Summary | |
|---|---|
| AppSink.EOS | Signal emitted when this AppSink got EOS. |
| AppSink.NEW_BUFFER | Signal emitted when this AppSink when a new buffer is ready. |
| AppSink.NEW_BUFFER_LIST | Signal emitted when this AppSink when a new buffer is ready. |
| AppSink.NEW_PREROLL | Signal emitted when this AppSink when a new buffer is ready. |
| AppSrc.ENOUGH_DATA | Signal emitted when this AppSrc has enough data in the queue. |
| AppSrc.NEED_DATA | Signal emitted when this AppSrc needs data. |
| AppSrc.SEEK_DATA | Signal emitted when this AppSrc when it requires the application
to push buffers from a specific location in the input stream. |
| BaseSink.HANDOFF | Signal emitted when this BaseSink has a Buffer ready. |
| BaseSink.PREROLL_HANDOFF | Signal emitted when this BaseSink has a Buffer ready. |
| BaseSrc.HANDOFF | Signal emitted when this BaseSrc has a Buffer ready. |
| BufferDataAppSink.Listener | |
| BufferDataSink.Listener | |
| ByteDataAppSink.Listener | |
| ByteDataSink.Listener | |
| DecodeBin.NEW_DECODED_PAD | Signal emitted when this DecodeBin decodes a new pad. |
| DecodeBin.REMOVED_DECODED_PAD | Signal emitted when this DecodeBin decodes a removed pad. |
| DecodeBin.UNKNOWN_TYPE | Signal is emitted when a pad for which there is no further possible decoding is added to the DecodeBin. |
| DecodeBin2.AUTOPLUG_CONTINUE | Signal is emitted when a pad for which there is no further possible decoding is added to the DecodeBin2. |
| DecodeBin2.AUTOPLUG_FACTORIES | This function is emitted when an array of possible factories for caps on pad is needed. |
| DecodeBin2.AUTOPLUG_SORT | Once DecodeBin2 has found the possible ElementFactory objects to
try for caps on pad, this signal is emitted. |
| DecodeBin2.DRAINED | This signal is emitted once DecodeBin2 has finished decoding all the data. |
| DecodeBin2.NEW_DECODED_PAD | Signal emitted when this DecodeBin2 decodes a new pad. |
| DecodeBin2.REMOVED_DECODED_PAD | Signal emitted when this DecodeBin2 decodes a removed pad. |
| DecodeBin2.UNKNOWN_TYPE | Signal is emitted when a pad for which there is no further possible decoding is added to the DecodeBin2. |
| Identity.HANDOFF | Signal emitted when this Identity has a Buffer ready. |
| InputSelector.BLOCK | Block all sink pads in preparation for a switch. |
| InputSelector.SWITCH | If you have a stream with only one switch element, such as an audio-only stream, a stream switch should be performed by first emitting the block signal, and then emitting the switch signal with -1 for the stop and start time values. |
| MultiQueue.OVERRUN | Signal emitted when one of the queues in the multiqueue is full (overrun). |
| MultiQueue.UNDERRUN | This signal is emitted from the streaming thread when there is no data in any of the queues inside the multiqueue instance (underrun). |
| PlayBin2.ABOUT_TO_FINISH | Signal emitted when the current uri is about to finish. |
| PlayBin2.AUDIO_CHANGED | Signal is emitted whenever the number or order of the audio streams has changed. |
| PlayBin2.AUDIO_TAGS_CHANGED | Signal is emitted whenever the tags of an audio stream have changed. |
| PlayBin2.TEXT_CHANGED | Signal is emitted whenever the number or order of the audio streams has changed. |
| PlayBin2.TEXT_TAGS_CHANGED | Signal is emitted whenever the tags of a text stream have changed. |
| PlayBin2.VIDEO_CHANGED | Signal is emitted whenever the number or order of the video streams has changed. |
| PlayBin2.VIDEO_TAGS_CHANGED | Signal is emitted whenever the tags of a video stream have changed. |
| Queue.OVERRUN | Reports that the buffer became full (overrun). |
| Queue.PUSHING | Reports when the queue has enough data to start pushing data again on the source pad. |
| Queue.RUNNING | Reports that enough (min-threshold) data is in the queue. |
| Queue.UNDERRUN | Reports that the buffer became empty (underrun). |
| RGBDataAppSink.Listener | |
| RGBDataSink.Listener | |
| TypeFind.HAVE_TYPE | Signal emitted when a new media type is identified at the TypeFind element. |
| Class Summary | |
|---|---|
| AppSink | A sink Element that enables an application to pull data
from a pipeline. |
| AppSrc | Enables an application to feed buffers into a pipeline. |
| BaseSink | |
| BaseSrc | |
| BaseTransform | |
| BufferDataAppSink | Class that allows to pull out native buffers from the GStreamer pipeline into the application. |
| BufferDataSink | Class that allows to pull out native buffers from the GStreamer pipeline into the application. |
| ByteDataAppSink | Class that allows to pull out buffers from the GStreamer pipeline into the application, using an appsink. |
| ByteDataSink | Class that allows to pull out buffers from the GStreamer pipeline into the application, using an appsink. |
| CustomSink | |
| CustomSrc | |
| DecodeBin | Deprecated. This element is deprecated and no longer supported. |
| DecodeBin2 | Utility Element to automatically identify media stream types and hook
up elements. |
| FakeSink | |
| FakeSrc | |
| FileSink | A gstreamer element that write to a file. |
| FileSrc | A gstreamer element that reads from a file. |
| Identity | |
| InputSelector | |
| MultiQueue | A gstreamer element for Multiple data queue. |
| PlayBin | Deprecated. This element is deprecated and no longer supported. |
| PlayBin2 | |
| Queue | A gstreamer element for data queue. |
| Queue2 | A gstreamer element for data queue. |
| RGBDataAppSink | Class that allows to pull out buffers from the GStreamer pipeline into the application. |
| RGBDataFileSink | This bin encapsulates a pipeline that allows to encode RGB buffers into a video file. |
| RGBDataSink | Class that allows to pull out buffers from the GStreamer pipeline into the application. |
| Tee | A gstreamer element for data queue. |
| TypeFind | Utility Element to identify media types in the stream. |
| Enum Summary | |
|---|---|
| AppSrc.Type | |
| Annotation Types Summary | |
|---|---|
| CustomSrc.SrcCallback | |
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