8#ifndef VRPN_TRACKER_GAMETRAK_H_
9#define VRPN_TRACKER_GAMETRAK_H_
virtual void mainloop()=0
Called once through each main loop iteration to handle updates. Remote object mainloop() should call ...
Generic connection class not specific to the transport mechanism.
vrpn_Tracker_GameTrak(const char *name, vrpn_Connection *trackercon, const char *joystick_dev, int *mapping)
struct timeval _timestamp
vrpn_Analog_Remote * _analog
static void VRPN_CALLBACK handle_update(void *, const vrpn_ANALOGCB)
vrpn_Tracker(const char *name, vrpn_Connection *c=NULL, const char *tracker_cfg_file_name=NULL)
class VRPN_API vrpn_Connection